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  2. Doki Doki Literature Club! - Wikipedia

    en.wikipedia.org/wiki/Doki_Doki_Literature_Club!

    Doki Doki Literature Club! is a visual novel. As such, its gameplay has a low level of interactivity and consists of scenes with static two-dimensional images of characters in a first person perspective, accompanied by occasional choices by which the player advances the putative plot. The descriptions and dialogue are depicted in the form of ...

  3. Visual novel - Wikipedia

    en.wikipedia.org/wiki/Visual_novel

    Visual novels are distinguished from other game types by their generally minimal gameplay. Typically the majority of player interaction is limited to clicking to keep the text, graphics and sound moving as if they were turning a page (many recent games offer "play" or "fast-forward" toggles that make this unnecessary), while making narrative choices along the way.

  4. Danganronpa: Trigger Happy Havoc - Wikipedia

    en.wikipedia.org/wiki/Danganronpa:_Trigger_Happy...

    Danganronpa: Trigger Happy Havoc [1] is a visual novel adventure game developed and published by Spike.The first installment in the Danganronpa series, it was originally released for the PlayStation Portable in Japan in November 2010.

  5. Raging Loop - Wikipedia

    en.wikipedia.org/wiki/Raging_Loop

    Raging Loop is an interactive visual novel with a branching plotline, in which the player's choices affect the direction of the story. Certain choices reward the player with keys, which can be used to unlock additional choices and explore more of the story. A Scenario Chart allows the player to return to any given scene or choice.

  6. Digimon Survive - Wikipedia

    en.wikipedia.org/wiki/Digimon_Survive

    Digimon Survive is a visual novel with tactical role-playing elements. [5] [6] Player choices influence the direction of the story, including the Digimon's evolution process. Multiple playthroughs can result in different paths and different digivolutions. [7] The game features multiple endings and should wrong choices be made, characters will ...

  7. We Know the Devil - Wikipedia

    en.wikipedia.org/wiki/We_Know_the_Devil

    As a visual novel, the gameplay consists of clicking through text to cause the story to move on, until a choice is presented. Choices are presented as groupings of characters, with the characters chosen being involved in the scene that follows. This is generally a pairing, to the exclusion of a third. [3]

  8. Wonderful Everyday - Wikipedia

    en.wikipedia.org/wiki/Wonderful_Everyday

    Wonderful Everyday: Diskontinuierliches Dasein (Japanese: 素晴らしき日々 ~不連続存在~, Hepburn: Subarashiki Hibi ~Furenzoku Sonzai~), [1] [a] abbreviated as SubaHibi, is a Japanese visual novel developed by KeroQ. It was released for Windows in 2010 and was given an international release by Frontwing in 2017.

  9. Category:Visual novels - Wikipedia

    en.wikipedia.org/wiki/Category:Visual_novels

    A visual novel is a (usually Japanese) text adventure game resembling a mixed-media novel. Subcategories. This category has the following 28 subcategories, out of 28 ...