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  2. Raging Loop - Wikipedia

    en.wikipedia.org/wiki/Raging_Loop

    Raging Loop (レイジングループ, Reijingu Rūpu, stylized as Rei-Jin-G-Lu-P) is a Japanese visual novel video game developed and published by Kemco in cooperation with Dwango. It was released for Android and iOS on December 3, 2015, and was later ported to PlayStation Vita, PlayStation 4, Nintendo Switch, and Windows in 2017. An English ...

  3. Angel Beats! 1st Beat - Wikipedia

    en.wikipedia.org/wiki/Angel_Beats!_1st_beat

    Angel Beats! 1st Beat is a Japanese visual novel developed by Key, a brand of Visual Arts.It was released on June 26, 2015 for Windows and is rated for all ages. The game is based on the 2010 anime television series Angel Beats!, originally conceived by Jun Maeda, and also adapts scenes featured in the anime.

  4. Visual novel - Wikipedia

    en.wikipedia.org/wiki/Visual_novel

    Visual novels are distinguished from other game types by their generally minimal gameplay. Typically the majority of player interaction is limited to clicking to keep the text, graphics and sound moving as if they were turning a page (many recent games offer "play" or "fast-forward" toggles that make this unnecessary), while making narrative choices along the way.

  5. Ever 17: The Out of Infinity - Wikipedia

    en.wikipedia.org/wiki/Ever_17:_The_Out_of_Infinity

    Throughout the game, the player makes choices that affect the plot. Ever 17 is a visual novel [2] in which the player reads the game's story. At certain points, they get to make a choice, which affects the direction of the story, leading to eleven possible different endings.

  6. Hatoful Boyfriend - Wikipedia

    en.wikipedia.org/wiki/Hatoful_Boyfriend

    Hatoful Boyfriend 's first release in its current visual novel format was a freeware demo released as a downloadable application on 31 July 2011. The demo version contains basic routes for seven of the love interests, and also functions as a benchmark for players to assess if the full game will run on their computer before purchasing it.

  7. Doki Doki Literature Club! - Wikipedia

    en.wikipedia.org/wiki/Doki_Doki_Literature_Club!

    Doki Doki Literature Club! is a visual novel. As such, its gameplay has a low level of interactivity and consists of scenes with static two-dimensional images of characters in a first person perspective, accompanied by occasional choices by which the player advances the putative plot. The descriptions and dialogue are depicted in the form of ...

  8. Wonderful Everyday - Wikipedia

    en.wikipedia.org/wiki/Wonderful_Everyday

    Wonderful Everyday: Diskontinuierliches Dasein (Japanese: 素晴らしき日々 ~不連続存在~, Hepburn: Subarashiki Hibi ~Furenzoku Sonzai~), [1] [a] abbreviated as SubaHibi, is a Japanese visual novel developed by KeroQ. It was released for Windows in 2010 and was given an international release by Frontwing in 2017. It is KeroQ's ...

  9. We Know the Devil - Wikipedia

    en.wikipedia.org/wiki/We_Know_the_Devil

    It was released on September 12, 2015 for Microsoft Windows and MacOS, before receiving a Steam release on February 15, 2016. On July 4, 2016, a separate art book titled, "The Art of We Know the Devil," was published on itch.io by game artist Max Schwartz, [ 1 ] followed by a March 19, 2017, itch.io release of the game, this time with a free ...