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The SpongeBob SquarePants video game series is a collection of video games and arcade games based on the Nickelodeon animated television series SpongeBob SquarePants and its film series with the same name. The television series' massive rise in popularity during the 2000s led to a myriad of video games that span different genres.
SpongeBob SquarePants Featuring Nicktoons: Globs of Doom; The SpongeBob SquarePants Movie (video game) SpongeBob's Surf & Skate Roadtrip; SpongeBob SquarePants: The Patrick Star Game; SpongeBob SquigglePants; SpongeBob vs. The Big One: Beach Party Cook-Off; SpongeBob: Get Cooking; SpongeBob's Atlantis SquarePantis (video game) SpongeBob's ...
The SpongeBob SquarePants Movie is a 2004 platform game based on the film of the same name and published by THQ for the PlayStation 2, Xbox, GameCube, Microsoft Windows, and Game Boy Advance. The PlayStation 2, Xbox, and GameCube versions were developed by Heavy Iron Studios. The Game Boy Advance version was developed by WayForward Technologies ...
Game Boy Color: SpongeBob SquarePants: Operation Krabby Patty: PC: SpongeBob SquarePants: SuperSponge: Game Boy Advance, PlayStation: SpongeBob SquarePants: Employee ...
The Game Boy Advance version is a side-scrolling platform game with five worlds: SpongeBob's Home, Jellyfish Fields, Sandy's Treedome, the Krusty Krab, Doubloon Bonus World, and a final world on The Flying Dutchman's ship. All levels have SpongeBob looking for the ten treasures (which are unlocked with three keys) and doubloons.
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The Windows version features a series of mini-games and greatly differs from the console versions. [4] In the game, SpongeBob's friends have been captured, and to free them, the player must play multiple games while collecting objects, including a game show-style trivia game where he must score 500 points to free the character from the cage.
Sarbakan is a Canadian video game studio based in Quebec City, Quebec. [1] Ten years after its foundation in 1998 by Guy Boucher, Sarbakan had delivered over 600 games, mostly web-based, and started shifting its focus from flash game development to console digital download gaming. [2] [3]