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  2. id Tech 4 - Wikipedia

    en.wikipedia.org/wiki/Id_Tech_4

    id Tech 4, popularly known as the Doom 3 engine, is a game engine developed by id Software and first used in the video game Doom 3. The engine was designed by John Carmack , who also created previous game engines, such as those for Doom and Quake , which are widely recognized as significant advances in the field.

  3. MyHouse.wad - Wikipedia

    en.wikipedia.org/wiki/MyHouse.wad

    MyHouse.wad (known also as MyHouse.pk3, or simply MyHouse) is a map for Doom II created by Steve Nelson. It is a subversive horror-thriller that revolves around a house that continues to change in shape, sometimes drastically and in a non-euclidean manner.

  4. Cacowards - Wikipedia

    en.wikipedia.org/wiki/Cacowards

    The Cacowards are an annual online awards ceremony which honors the year's most prominent "Doom WADs", video game modifications of the 1993 first-person shooter Doom.Such modifications may be single levels, level packs, or "total conversions" featuring gameplay that significantly diverges from traditional Doom.

  5. Doom 3 - Wikipedia

    en.wikipedia.org/wiki/Doom_3

    Doom 3 [c] is a 2004 survival horror first-person shooter video game developed by id Software and published by Activision. Doom 3 was originally released for Microsoft Windows on August 3, 2004, [5] adapted for Linux later that year, and ported by Aspyr Media for Mac OS X in 2005.

  6. Doom engine - Wikipedia

    en.wikipedia.org/wiki/Doom_engine

    The source code to the Linux version of Doom was released to the public under a license that granted rights to non-commercial use on December 23, 1997, followed by the Linux version of Doom II about a week later on December 29, 1997. [4] [5] The source code was later re-released under the GNU General Public License v2.0 or later on October 3, 1999.

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    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  8. id Software - Wikipedia

    en.wikipedia.org/wiki/Id_Software

    After a brief hiatus from publishing, id resumed and re-launched the novel series in 2008 with Matthew J. Costello's (a story consultant for Doom 3 and now Rage) new Doom 3 novels: Worlds on Fire and Maelstrom. id Software became involved in film development when they oversaw the film adaption of their Doom franchise in 2005.

  9. Doom 3: BFG Edition - Wikipedia

    en.wikipedia.org/wiki/Doom_3:_BFG_Edition

    The source code of Doom 3: BFG Edition ' s game engine was released under the GNU GPL-3.0-or-later on November 26, 2012. On June 4, 2015, Doom 3: BFG Edition was released for Nvidia Shield Tablet and Nvidia Shield TV without online multiplayer.