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The Sims 2 is a 2004 social simulation video game developed by Maxis and published by Electronic Arts. It is the second major title in The Sims series, and is the sequel to The Sims . The game was released for Microsoft Windows on September 14, 2004, and a port for MacOS by Aspyr was released on June 17, 2005.
This is a list of games created by Maxis. Maxis is an American video game developer that was founded in 1987 and became a division of Electronic Arts (EA) in 1997. Maxis' second software title was the seminal SimCity, a city simulation and planning game. Maxis is the creator of the best-selling PC game of all time, The Sims, and its sequel, The ...
Maxis Sim games are real-time strategy/simulation computer games created by Maxis and published by Electronic Arts, usually distinguished by the use of Sim in the title as a prefix (example: SimCity). However, neither of the two companies actually own the rights to the use of the word Sim.
The former logo of Maxis, used until 2012 Will Wright, Maxis co-founder. Maxis was founded in 1987 by Will Wright and Jeff Braun to help publish SimCity on home computers. . Before then, the game was only available on a limited basis on the Commodore 64 due to few publishers showing any interest in porting a non-traditional game without definite "win" and "lose" condi
In 1986, Wright met Jeff Braun— an investor interested in entering the computer game industry— at what Wright has called "the world's most important pizza party." Together they formed Maxis the following year in Orinda, California. SimCity (1989) was a hit and has been credited as one of the most influential computer games ever made.
It was the final game of the 2001 regular season, and late in the fourth quarter of the match-up between the Giants and Packers, when Strahan sacked Favre to accrue 22.5 sacks in a single season.
There's some bonds between animals that just can't be explained. And there's no real explaining what's going on with the hilarious way that one Terrier herds her sheep.
Maxis later commented that the leak was a "buggy, pre-final" version susceptible to crashes, and that more than half of the game was missing. [31] Reportedly, the title saw higher copyright infringement rates than that of the most torrented game of 2008, Spore, also developed by Maxis. [32] Maxis relied on user feedback from previous games. [33]