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  2. Representativeness heuristic - Wikipedia

    en.wikipedia.org/wiki/Representativeness_heuristic

    The representativeness heuristic is simply described as assessing similarity of objects and organizing them based around the category prototype (e.g., like goes with like, and causes and effects should resemble each other). [2] This heuristic is used because it is an easy computation. [4]

  3. Heuristic (psychology) - Wikipedia

    en.wikipedia.org/wiki/Heuristic_(psychology)

    The representativeness heuristic is seen when people use categories, for example when deciding whether or not a person is a criminal. An individual thing has a high representativeness for a category if it is very similar to a prototype of that category. When people categorise things on the basis of representativeness, they are using the ...

  4. Nudge (book) - Wikipedia

    en.wikipedia.org/wiki/Nudge_(book)

    The availability heuristic can have negative effects in business and politics, because people will overstate risks, resulting in people purchasing unnecessary insurance, or governments pursuing social goals at the expense of other more fruitful ones. [15] Representativeness heuristic

  5. Exemplification theory - Wikipedia

    en.wikipedia.org/wiki/Exemplification_theory

    The representativeness heuristic is a special case of availability. It stipulates that abstract base-rate information plays little role in quantitative judgments about event populations. Instead, these judgments are based on the sample of more concrete exemplars that are available to the individual at the time of decision making.

  6. Gambler's fallacy - Wikipedia

    en.wikipedia.org/wiki/Gambler's_fallacy

    Amos Tversky and Daniel Kahneman first proposed that the gambler's fallacy is a cognitive bias produced by a psychological heuristic called the representativeness heuristic, which states that people evaluate the probability of a certain event by assessing how similar it is to events they have experienced before, and how similar the events ...

  7. Peak–end rule - Wikipedia

    en.wikipedia.org/wiki/Peak–end_rule

    The peak–end rule is a psychological heuristic in which people judge an experience largely based on how they felt at its peak (i.e., its most intense point) and at its end, rather than based on the total sum or average of every moment of the experience. The effect occurs regardless of whether the experience is pleasant or unpleasant.

  8. The S&P 500 Recently Hit Another Record High. Should ... - AOL

    www.aol.com/p-500-recently-hit-another-121500108...

    After declining by over 18% in 2022, the S&P 500 has been on a roll for the past two years. In 2023, the U.S. stock market's most important index gained over 24%, and so far in 2024 it has gained ...

  9. Cognitive miser - Wikipedia

    en.wikipedia.org/wiki/Cognitive_miser

    The cognitive miser theory is an umbrella theory of cognition that brings together previous research on heuristics and attributional biases to explain when and why people are cognitive misers. [2] [3] The term cognitive miser was first introduced by Susan Fiske and Shelley Taylor in 1984.