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Java OpenGL (JOGL) is a wrapper library that allows OpenGL to be used in the Java programming language. [ 1 ] [ 2 ] It was originally developed by Kenneth Bradley Russell and Christopher John Kline, and was further developed by the Game Technology Group at Sun Microsystems .
This is a list of notable library packages implementing a graphical user interface (GUI) platform-independent GUI library (PIGUI). These can be used to develop software that can be ported to multiple computing platforms with no change to its source code .
wxWidgets (formerly wxWindows) is a widget toolkit and tools library for creating graphical user interfaces (GUIs) for cross-platform applications. wxWidgets enables a program's GUI code to compile and run on several computer platforms with no significant code changes.
Application developers needing several third-party libraries may thus be able to consolidate and use only the JUCE library, or at least reduce the number of third-party libraries they use. In this, the original inspiration was Java's JDK, and JUCE was intended to be "something similar for C++".
It is written in C++ with bindings available for Ada, C, Crystal, D, Euphoria, Go, Java, Julia, .NET, Nim, OCaml, Python, Ruby, Rust, Node.js, Beef and Zuko. [3] Experimental mobile ports were made available for Android and iOS with the release of SFML 2.2. [4] SFML handles creating and input to windows, and creating and managing OpenGL contexts.
To calculate the 49th Fibonacci number, it took a MS Visual C++ program approximately 18% longer than the TCC compiled program. [citation needed] A test compared different C compilers by using them to compile the GNU C Compiler (GCC) itself, and then using the resulting compilers to compile GCC again. Compared to GCC 3.4.2, a TCC modified to ...
FreeBASIC is a free and open source multiplatform compiler and programming language based on BASIC licensed under the GNU GPL for Microsoft Windows, protected-mode MS-DOS (DOS extender), Linux, FreeBSD and Xbox. The Xbox version is no longer maintained.
The toolkit has been implemented using the Free Pascal compiler, meaning it is written in the Object Pascal language. fpGUI consists only of graphical widgets or components, and a cross-platform 2D drawing library. It doesn't implement database layers, 3D graphics, XML parsers etc. It also doesn't rely on any huge third party libraries like GTK ...