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The MME API or the Windows Multimedia API (also known as WinMM) was the first universal and standardized Windows audio API. Wave sound events played in Windows (up to Windows XP) and MIDI I/O use MME. The devices listed in the Multimedia/Sounds and Audio control panel applet represent the MME API of the sound card driver.
Sound Recorder in Windows Vista can no longer open audio files. Moreover, it cannot save in lossless (uncompressed) WAV format when run without using any switches; instead, it saves in lossy 96 kbit/s WMA format. Only the version of Sound Recorder from the N editions of Windows Vista saves audio in WAV format by default. [133]
Windows Vista also includes the ability to calibrate speakers to a given room's acoustics automatically using a software wizard. [7] Windows Vista also includes the ability for audio drivers to include custom DSP effects, which are presented to the user through user-mode System Effect Audio Processing Objects (sAPOs). [8]
The Protected Media Path is a set of technologies creating a "Protected Environment," first included in Microsoft's Windows Vista operating system, that is used to enforce digital rights management (DRM) protections on content. Its subsets are Protected Video Path (PVP) and Protected User Mode Audio (PUMA).
Cross-platform Audio Creation Tool (XACT) is an audio programming library and engine released by Microsoft as part of the DirectX SDK. [1] It is a high-level audio library for authoring/playing audio that is written to use Xaudio on the Xbox, DirectSound on Windows XP, and the new audio stack on Windows Vista and Windows 7.
VC-1 and the MPEG-2 video decoders, as well as the Dolby Digital (AC-3) 5.1 audio decoder are included in Windows Vista Home Premium and Ultimate Editions. H.264 video and other multichannel surround sound audio standards still require third party decoders. [52] [53] Other features of Windows Media Player 11 include:
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Windows Media DRM or WMDRM, is a digital rights management service for the Windows Media platform. It is designed to provide delivery of audio or video content over an IP network to a PC or other playback device in such a way that the distributor can control how that content is used. WMDRM includes the following components: