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God of War: Unearthing the Legend (75 minutes, 2010) [144] is a documentary about the God of War franchise and is hosted by Peter Weller. The production discusses the relationship between the God of War games and Greek mythology, and features members of the God of War III development team and professional
God Mode (video game) God of War (2005 video game) God of War II; God of War III; God of War video game collections; God of War: Ascension; God of War: Betrayal; God of War: Chains of Olympus; God of War: Ghost of Sparta; Gods (video game)
God of War is a third-person single player action-adventure video game with hack and slash elements, viewed from a fixed camera perspective. The player controls the character Kratos in combo-based combat, platforming, and puzzle game elements, and battles Greek mythological foes that include undead soldiers, harpies, minotaurs, Medusa and the Gorgons, cyclopes, wraiths, Sirens, satyrs ...
The Dragon protecting the fleece swallows Jason as Athena comes to the rescue. Attic red-figure kylix, c. 480-470 BC. Known as the Dragon of Colchis or the Colchian Dragon (Greek: Δρακων Κολχικος, Drakôn Kolkhikos), this immense serpent, a child of Typhon and Echidna, guarded the Golden Fleece at Colchis. [7]
God of War is an action-adventure video game series, the first era of which was loosely based on Greek mythology.Debuting in 2005, the series became a flagship title for the PlayStation brand and the character Kratos is one of its most popular characters.
Metallic dragons are forces of good and they are led by the mighty dragon-god Bahamut. Chromatic dragons are evil creatures ranging from white (the weakest) to the mighty red (the strongest). The chromatic dragons revere Tiamat, a five-headed dragon-god with heads of each color of the evil dragon (red, blue, green, white, black).
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[13] [14] Like most of the Olympian gods in the original God of War, Zeus first appeared as a floating translucent head, and was modeled on the typical representation of the god in Greek mythology. [15] God of War II ' s game director Cory Barlog said that for that game, they wanted to maintain Zeus' appearance from literature, but also to add ...