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As of the 2011 revision, the C++ language also supports closures, which are a type of function object constructed automatically from a special language construct called lambda-expression. A C++ closure may capture its context either by storing copies of the accessed variables as members of the closure object or by reference.
In 1989, C++ 2.0 was released, followed by the updated second edition of The C++ Programming Language in 1991. [32] New features in 2.0 included multiple inheritance, abstract classes, static member functions, const member functions, and protected members. In 1990, The Annotated C++ Reference Manual was published. This work became the basis for ...
C++11 allowed lambda functions to deduce the return type based on the type of the expression given to the return statement. C++14 provides this ability to all functions. It also extends these facilities to lambda functions, allowing return type deduction for functions that are not of the form return expression;.
Open Interface: Neuron Data: One of the earliest PIGUI supported DOS, macOS, OS/2, VMS, Microsoft Windows 3.0 Zinc Application Framework: Professional Software Associates: May still be supported, but no new sales
ChromeOS, sometimes styled as chromeOS and formerly styled as Chrome OS, is a Linux distribution developed and designed by Google. [8] It is derived from the open-source ChromiumOS operating system and uses the Google Chrome web browser as its principal user interface .
C++17 is a version of the ISO/IEC 14882 standard for the C++ programming language. C++17 replaced the prior version of the C++ standard, called C++14 , and was later replaced by C++20 . History
The Skia Graphics Engine or Skia is an open-source 2D graphics library written in C++. Skia abstracts away platform-specific graphics APIs (which differ from one to another). [1] Skia Inc. originally developed the library; Google acquired it in 2005, [2] and then released the software as open source licensed under the New BSD free software ...
In C++ computer programming, copy elision refers to a compiler optimization technique that eliminates unnecessary copying of objects.. The C++ language standard generally allows implementations to perform any optimization, provided the resulting program's observable behavior is the same as if, i.e. pretending, the program were executed exactly as mandated by the standard.