enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Intersection (geometry) - Wikipedia

    en.wikipedia.org/wiki/Intersection_(geometry)

    In geometry, an intersection is a point, line, or curve common to two or more objects (such as lines, curves, planes, and surfaces). The simplest case in Euclidean geometry is the line–line intersection between two distinct lines , which either is one point (sometimes called a vertex ) or does not exist (if the lines are parallel ).

  3. Line–line intersection - Wikipedia

    en.wikipedia.org/wiki/Line–line_intersection

    In Euclidean geometry, the intersection of a line and a line can be the empty set, a point, or another line. Distinguishing these cases and finding the intersection have uses, for example, in computer graphics , motion planning , and collision detection .

  4. Intersecting chords theorem - Wikipedia

    en.wikipedia.org/wiki/Intersecting_chords_theorem

    In Euclidean geometry, the intersecting chords theorem, or just the chord theorem, is a statement that describes a relation of the four line segments created by two intersecting chords within a circle. It states that the products of the lengths of the line segments on each chord are equal. It is Proposition 35 of Book 3 of Euclid's Elements.

  5. Distance from a point to a line - Wikipedia

    en.wikipedia.org/wiki/Distance_from_a_point_to_a...

    The distance (or perpendicular distance) from a point to a line is the shortest distance from a fixed point to any point on a fixed infinite line in Euclidean geometry. It is the length of the line segment which joins the point to the line and is perpendicular to the line. The formula for calculating it can be derived and expressed in several ways.

  6. Line-cylinder intersection - Wikipedia

    en.wikipedia.org/wiki/Line-cylinder_intersection

    Line-cylinder intersection is the calculation of any points of intersection, given an analytic geometry description of a line and a cylinder in 3d space. An arbitrary line and cylinder may have no intersection at all. Or there may be one or two points of intersection. [1]

  7. Ceva's theorem - Wikipedia

    en.wikipedia.org/wiki/Ceva's_theorem

    In Euclidean geometry, Ceva's theorem is a theorem about triangles. Given a triangle ABC , let the lines AO, BO, CO be drawn from the vertices to a common point O (not on one of the sides of ABC ), to meet opposite sides at D, E, F respectively.

  8. Euclidean geometry - Wikipedia

    en.wikipedia.org/wiki/Euclidean_geometry

    Euclidean geometry is a mathematical system attributed to ancient Greek mathematician Euclid, which he described in his textbook on geometry, Elements.Euclid's approach consists in assuming a small set of intuitively appealing axioms (postulates) and deducing many other propositions from these.

  9. Menelaus's theorem - Wikipedia

    en.wikipedia.org/wiki/Menelaus's_theorem

    In Euclidean geometry, Menelaus's theorem, named for Menelaus of Alexandria, is a proposition about triangles in plane geometry. Suppose we have a triangle ABC, and a transversal line that crosses BC, AC, AB at points D, E, F respectively, with D, E, F distinct from A, B, C. A weak version of the theorem states that