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  2. Cross product - Wikipedia

    en.wikipedia.org/wiki/Cross_product

    The cross product with respect to a right-handed coordinate system. In mathematics, the cross product or vector product (occasionally directed area product, to emphasize its geometric significance) is a binary operation on two vectors in a three-dimensional oriented Euclidean vector space (named here ), and is denoted by the symbol .

  3. Cartesian product of graphs - Wikipedia

    en.wikipedia.org/wiki/Cartesian_product_of_graphs

    If a connected graph is a Cartesian product, it can be factorized uniquely as a product of prime factors, graphs that cannot themselves be decomposed as products of graphs. [2] However, Imrich & Klavžar (2000) describe a disconnected graph that can be expressed in two different ways as a Cartesian product of prime graphs:

  4. Right-hand rule - Wikipedia

    en.wikipedia.org/wiki/Right-hand_rule

    In mathematics and physics, the right-hand rule is a convention and a mnemonic, utilized to define the orientation of axes in three-dimensional space and to determine the direction of the cross product of two vectors, as well as to establish the direction of the force on a current-carrying conductor in a magnetic field.

  5. Graph product - Wikipedia

    en.wikipedia.org/wiki/Graph_product

    In graph theory, a graph product is a binary operation on graphs. Specifically, it is an operation that takes two graphs G 1 and G 2 and produces a graph H with the following properties: The vertex set of H is the Cartesian product V ( G 1 ) × V ( G 2 ) , where V ( G 1 ) and V ( G 2 ) are the vertex sets of G 1 and G 2 , respectively.

  6. Vector algebra relations - Wikipedia

    en.wikipedia.org/wiki/Vector_algebra_relations

    The following are important identities in vector algebra.Identities that only involve the magnitude of a vector ‖ ‖ and the dot product (scalar product) of two vectors A·B, apply to vectors in any dimension, while identities that use the cross product (vector product) A×B only apply in three dimensions, since the cross product is only defined there.

  7. Vector calculus identities - Wikipedia

    en.wikipedia.org/wiki/Vector_calculus_identities

    The generalization of the dot product formula to Riemannian manifolds is a defining property of a Riemannian connection, which differentiates a vector field to give a vector-valued 1-form. Cross product rule

  8. Dyadics - Wikipedia

    en.wikipedia.org/wiki/Dyadics

    The dot product takes in two vectors and returns a scalar, while the cross product [a] returns a pseudovector. Both of these have various significant geometric interpretations and are widely used in mathematics, physics, and engineering. The dyadic product takes in two vectors and returns a second order tensor called a dyadic in this context. A ...

  9. Distance from a point to a line - Wikipedia

    en.wikipedia.org/wiki/Distance_from_a_point_to_a...

    where is the cross product of the vectors and and where ‖ ‖ is the vector norm of . A P → = P − A {\displaystyle {\overrightarrow {\mathrm {AP} }}=P-A} Note that cross products only exist in dimensions 3 and 7 and trivially in dimensions 0 and 1 (where the cross product is constant 0).