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  2. Race condition - Wikipedia

    en.wikipedia.org/wiki/Race_condition

    For example, in Java, this guarantee is directly specified: [8] A program is correctly synchronized if and only if all sequentially consistent executions are free of data races. If a program is correctly synchronized, then all executions of the program will appear to be sequentially consistent (§17.4.3).

  3. Bridge pattern - Wikipedia

    en.wikipedia.org/wiki/Bridge_pattern

    The bridge pattern is often confused with the adapter pattern, and is often implemented using the object adapter pattern; e.g., in the Java code below. Variant: The implementation can be decoupled even more by deferring the presence of the implementation to the point where the abstraction is utilized.

  4. Three-valued logic - Wikipedia

    en.wikipedia.org/wiki/Three-valued_logic

    For example, A → A and A ↔ A are tautologies in Ł3 and also in classical logic. Not all tautologies of classical logic lift to Ł3 "as is". For example, the law of excluded middle, A ∨ ¬A, and the law of non-contradiction, ¬(A ∧ ¬A) are not tautologies in Ł3.

  5. List of NP-complete problems - Wikipedia

    en.wikipedia.org/wiki/List_of_NP-complete_problems

    Generalized assignment problem; Integer programming. The variant where variables are required to be 0 or 1, called zero-one linear programming, and several other variants are also NP-complete [2] [3]: MP1 Some problems related to Job-shop scheduling; Knapsack problem, quadratic knapsack problem, and several variants [2] [3]: MP9

  6. 3SUM - Wikipedia

    en.wikipedia.org/wiki/3SUM

    In computational complexity theory, the 3SUM problem asks if a given set of real numbers contains three elements that sum to zero. A generalized version, k-SUM, asks the same question on k elements, rather than simply 3. 3SUM can be easily solved in () time, and matching (⌈ / ⌉) lower bounds are known in some specialized models of computation (Erickson 1999).

  7. Three-way comparison - Wikipedia

    en.wikipedia.org/wiki/Three-way_comparison

    Many object-oriented programming languages have a three-way comparison function, which performs a three-way comparison between the object and another given object. For example, in Java , any class that implements the Comparable interface has a compareTo method which either returns a negative integer, zero, or a positive integer, or throws a ...

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    mail.aol.com

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  9. Constraint logic programming - Wikipedia

    en.wikipedia.org/wiki/Constraint_logic_programming

    Constraint logic programming is a form of constraint programming, in which logic programming is extended to include concepts from constraint satisfaction. A constraint logic program is a logic program that contains constraints in the body of clauses. An example of a clause including a constraint is A (X, Y):-X + Y > 0, B (X), C (Y).