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In 2009, it was relaunched as Woozworld. Woozworld allows tweens and teens to interact in a virtual reality based environment. In only a few months, users created no less than two million virtual spaces and organized numerous events: theme parks, restaurants, games, parties, support groups, charitable events, and much more. [5]
Poptropica Worlds had new features, such as redesigned characters, customizable homes, and new islands. Returning players could port over their avatar's look and name to Poptropica Worlds. Poptropica Worlds could be played on both the web and mobile. If membership was bought for Poptropica, it carried over to Poptropica Worlds, and vice versa.
Buy-to-play: 2000: 2010 Phantasy Star Online 2: Active 3D: Science Fiction: Freemium: 2012: Phoenix Dynasty Online: Closed 2D: Fantasy: Free-to-play: 2007: 2010 Pirate101: Active 3D: Fantasy, kids: Freemium: 2012: Pirate game, kid-safe chat Pirates of the Burning Sea: Active 3D: Historical (maritime) Free-to-play: 2008: Vision Online Games ...
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ourWorld combined an online virtual world with a range of casual gaming activities. [1] Each player had an avatar and a condo which could be decorated. An in-game currency, "Flow", was earned by talking, dancing, eating and drinking, and playing games. Flow could be exchanged for experience points and coins. ourWorld operated on
Whyville was also one of the first virtual worlds which used an internal virtual currency. [2] Users earn a 'clam' salary based on their educational activities on the site. With these clams they can buy face parts, projectiles, furniture, bricks, and other virtual goods and services that enhance their life in the Whyville virtual world.
A JumpStart online virtual world was officially launched on March 10, 2009, offering a blend of educational content and entertainment experiences. [ 2 ] [ 3 ] On June 13, 2023, JumpStart Games announced the closure of the company and that they would end support for both their JumpStart and Math Blaster series on June 30, 2023.
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