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Video game writing is the art and craft of writing scripts and narratives for video games.Similar to screenwriting, it is typically a freelance profession. [1] It includes many differences from writing for film, due to the non-linear and interactive nature of most video games, and the necessity to work closely with video game designers and voice actors.
The concept of video games as a form of art is a commonly debated topic within the entertainment industry.Though video games have been afforded legal protection as creative works by the Supreme Court of the United States, the philosophical proposition that video games are works of art remains in question, even when considering the contribution of expressive elements such as acting, visuals ...
Jason Gastrow (born January 30, 1991), known online as videogamedunkey or simply dunkey, is an American YouTuber known for his YouTube skits and video essays that blend humor with video game criticism. As of October 2024, his YouTube channel has seven million subscribers and he has accumulated over four billion views.
Let's Play videos have been considered a favorable way to market game titles, in particularly for smaller developers. In one case for Thomas Was Alone, Mike Bithell, its developer, attributed the success of the game to a Let's Play video by game commentator and critic John Bain, also known as TotalBiscuit. [33]
Video games were first popularized with Pong. Pong was a simple virtual game of tennis in which, developer Nolan Bushnell said, the primary goal was "fun." According to Bushnell, games in that era had been so technologically challenging to produce that "it was exhausting to get the game to play without worrying about story" and as such, story was not a concern for many developers. [7]
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Still, a list of games may provide a good starting point for writing a "history" section. Organize the list of games into chronological order, and try to determine how each game helped define the genre's gameplay conventions. Identify games that represent turning points in the genre's history.
Häxan (1922), a horror essay film about the historical roots and superstitions surrounding witchcraft. A film essay (also essay film or cinematic essay) consists of the evolution of a theme or an idea rather than a plot per se, or the film literally being a cinematic accompaniment to a narrator reading an essay. [9]