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In Danganronpa 2, she joins Makoto and Byakuya in confronting Junko's Alter Ego. In Danganronpa 3, she becomes involved in the Monokuma Hunter game alongside other Future Foundation members. She is presumably killed by the poison in her wristband as a result of her forbidden action, "passing the fourth time limit with Makoto still alive."
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The pages in this category are redirects from Danganronpa fictional characters. To add a redirect to this category, place {{Fictional character redirect|series_name=Danganronpa}} on the second new line (skip a line) after #REDIRECT [[Target page name]].
Danganronpa (Japanese: ダンガンロンパ) is a Japanese video game franchise created by Kazutaka Kodaka and developed and owned by Spike Chunsoft (formerly Spike).The series primarily surrounds various groups of apparent high-school students who are forced into murdering each other by a robotic teddy bear named Monokuma.
The word "Danganronpa" originated from Komatsuzaki which was first written in kanji but it was later taken to katakana for the logo. [ 2 ] For most games, he was in charge of designing characters with outstanding designs while the protagonist were meant to look like common people.
Danganronpa 1・2 Reload was also released in North America and Europe for PlayStation 4 in March 2017. [27] An enhanced version for Android and iOS, under the name Danganronpa 2: Goodbye Despair Anniversary Edition, was released on August 20, 2020. [28]
An early rejected design of Hajime. Danganronpa writer Kazutaka Kodaka created Hajime Hinata as a major contrast to his predecessor, Makoto Naegi.While Makoto's story involves his holding onto hope as a result of his morals, Hajime moves forward carrying the burden of despair as a consequence of the sins he committed with his past persona known as Izuru Kumukura. [4]
In the West, Danganronpa: Trigger Happy Havoc and Danganronpa 2 sold over 200,000 copies combined in the United States and Europe by April 29, 2015, which NIS America CEO Takuro Yamashita said was impressive since they were PS Vita exclusives. [47] The Steam release of the game had an estimated total of 234,000 players by July 2018. [48]