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The Sound Blaster 16 WavEffects was released in 1997 as a cheaper and simpler redesign of the Sound Blaster 16. It came with Creative WaveSynth also bundled on Sound Blaster AWE64 Gold, a physical modeling software synthesizer developed by Seer Systems (led by Dave Smith), based on Sondius WaveGuide technology (developed at Stanford's CCRMA).
WSS 1.0a drivers were released in February 1993. They introduced single-mode DMA, supported games in MS-DOS, Ad Lib and Sound Blaster emulation. [4]WSS 2.0 drivers, released in October 1993, added support for OEM sound cards (Media Vision, Creative Labs, ESS Technology) and included an improved DOS driver (WSSXLAT.EXE) that provided Sound Blaster 16 compatibility for digital sampling. [4]
Most games in the mid-1990s had genuine support for the PAS cards, [1] thus the lack of Sound Blaster Pro and Sound Blaster 16 compatibility was not much of a problem. Media Vision was the original equipment manufacturer (OEM) of the Logitech SoundMan (also marketed as Pro AudioSpectrum 16 Basic) card, which was compatible with the PAS and ...
Adaptec also developed generic SCSI disk and CD-ROM drivers for DOS (ASPICD.SYS and ASPIDISK.SYS). [3]: 60–61 At least a couple of other programming interfaces for SCSI device drivers competed with ASPI in the early 1990s, including CAM (Common Access Method), developed by Apple; and Layered Device Driver Architecture, developed by Microsoft.
The sound card Sound Blaster AWE32 PNP CT3990 had a Plug-and-Play ISA Bus interface chip (large square chip, mid of bottom row).. The term Legacy Plug and Play, [1] also shortened to Legacy PnP, [2] describes a series of specifications and Microsoft Windows features geared towards operating system configuration of devices, and some device IDs are assigned by UEFI Forum. [3]
The Sound Blaster Audigy Fx (SB1570), released in September 2013, is a HDA card, it uses an ALC898 chip from Realtek, [16] includes a 600-ohm amplifier, Sound Blaster Audigy Fx Control Panel, EAX Studio Software, and independent line-in and microphone inputs. It is a half-height expansion card with a PCI Express ×1 interface.
The AudioPCI supported DOS games and applications using a software driver that would install during DOS, or the DOS portion of Windows 9x. This driver virtualized a Sound Blaster-compatible ISA sound card through the use of the PC's NMI and a terminate-and-stay-resident program. This allowed the AudioPCI to have more compatible out-of-the-box ...
86Box can emulate different graphic modes, this includes text mode, Hercules, CGA (including some composite modes and the 160 × 100 × 16 tweaked modes), Tandy, EGA, VGA (including Mode X and other tweaks), VESA, as well as various video APIs such as DirectX and 3Dfx's Glide. 86Box can also emulate various video cards such as the ATI Mach64 GX ...