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  2. Canvas element - Wikipedia

    en.wikipedia.org/wiki/Canvas_element

    The canvas element is part of HTML5 and allows for dynamic, scriptable rendering of 2D shapes and bitmap images. It is a low level, procedural model that updates a bitmap. HTML5 Canvas also helps in making 2D games. While the HTML5 canvas offers its own 2D drawing API, it also supports the WebGL API to allow 3D rendering with OpenGL ES.

  3. CSS box model - Wikipedia

    en.wikipedia.org/wiki/CSS_box_model

    The Cascading Style Sheets (CSS) specification describes how elements of web pages are displayed by graphical browsers. Section 4 of the CSS1 specification defines a "formatting model" that gives block-level elements—such as p and blockquote—a width and height, and three levels of boxes surrounding it: padding, borders, and margins. [4]

  4. WebGL - Wikipedia

    en.wikipedia.org/wiki/WebGL

    WebGL elements can be mixed with other HTML elements and composited with other parts of the page or page background. [ 3 ] WebGL programs consist of control code written in JavaScript, and shader code written in OpenGL ES Shading Language (GLSL ES, sometimes referred to as ESSL), a language similar to C or C++ .

  5. Splash screen - Wikipedia

    en.wikipedia.org/wiki/Splash_screen

    The splash screen for version 2.65 of Blender. A splash screen is a graphical control element consisting of a window containing an image, a logo, and the current version of the software. A splash screen can appear while a game or program is launching. A splash page is an introduction page on a website.

  6. HTML video - Wikipedia

    en.wikipedia.org/wiki/HTML_video

    HTML video is a subject of the HTML specification as the standard way of playing video via the web. Introduced in HTML5 , [ 1 ] it is designed to partially replace the object element and the previous de facto standard of using the proprietary Adobe Flash plugin, though early adoption was hampered by lack of agreement as to which video coding ...

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