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On July 13, 2020, Microsoft began accepting preorders, and on August 18, 2020, Flight Simulator became available for the PC. [88] The company said the game was the largest release in its history, [ 89 ] and announced three versions of the title—Standard, Deluxe, and Premium Deluxe—each providing an incremental set of airplanes to fly and ...
Microsoft Flight Simulator X is the third most recent major release of Microsoft Flight Simulator, and the last one developed by Aces Game Studio. It includes a graphics engine upgrade and compatibility with preview DirectX 10 and Windows Vista. It was released on October 17, 2006, in North America.
FS1 Flight Simulator is a 1979 video game published by Sublogic for the Apple II. A TRS-80 version followed in 1980. FS1 Flight Simulator is a flight simulator in the cockpit of a slightly modernized Sopwith Camel. FS1 is the first in a line of simulations from Sublogic which, beginning in 1982, were also sold by Microsoft as Microsoft Flight ...
On August 18, 2020, their next game, Microsoft Flight Simulator, was released for Microsoft Windows. [17] In 2021, Sagard NewGen purchased a stake of just over 30% for €20 million, valuing the company at approximately €65 million. [18] In March 2021, Asobo's Microsoft Flight Simulator won the Pégase for Best French video game of the year. [19]
Microsoft Flight Simulator series, Microsoft Flight Simulator X includes space as an area to be discovered, with a payware Space Shuttle add-on also being available. The series' latest installment, simply called Microsoft Flight Simulator, was released on August 18, 2020.
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Sublogic released the flight simulation program FS1 Flight Simulator for the Apple II in 1979, followed by the more popular and widely ported Flight Simulator II in 1983, and Jet in 1985. In 1982, Flight Simulator was licensed to Microsoft, and through 2006 Microsoft released major updates to Microsoft Flight Simulator approximately every three ...
Microsoft Flight Simulator began as a set of articles on computer graphics, written by Bruce Artwick throughout 1976, about flight simulation using 3-D graphics. When the editor of the magazine told Artwick that subscribers were interested in purchasing such a program, Artwick founded Sublogic Corporation to commercialize his ideas.