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The event loop almost always operates asynchronously with the message originator. When the event loop forms the central control flow construct of a program, as it often does, it may be termed the main loop or main event loop. This title is appropriate, because such an event loop is at the highest level of control within the program.
In the presence of side effects, a program's behaviour may depend on history; that is, the order of evaluation matters. Understanding and debugging a function with side effects requires knowledge about the context and its possible histories. [2] [3] Side effects play an important role in the design and analysis of programming languages. The ...
A loop is a sequence of statements which is specified once but which may be carried out several times in succession. The code "inside" the loop (the body of the loop, shown below as xxx) is obeyed a specified number of times, or once for each of a collection of items, or until some condition is met, or indefinitely. When one of those items is ...
Loop unrolling, also known as loop unwinding, is a loop transformation technique that attempts to optimize a program's execution speed at the expense of its binary size, which is an approach known as space–time tradeoff. The transformation can be undertaken manually by the programmer or by an optimizing compiler.
The request was well-formed (i.e., syntactically correct) but could not be processed. [1]: §15.5.21 423 Locked (WebDAV; RFC 4918) The resource that is being accessed is locked. [7] 424 Failed Dependency (WebDAV; RFC 4918) The request failed because it depended on another request and that request failed (e.g., a PROPPATCH). [7]
An effects loop is a series of audio effects units, connected between two points of a signal path (the route that a signal would travel from the input to the output); usually between the pre-amp and power amp stages of an amplifier circuit, although occasionally between two pre-amp stages. The two principal uses of effects loops are in ...
In computer science, a for-loop or for loop is a control flow statement for specifying iteration. Specifically, a for-loop functions by running a section of code repeatedly until a certain condition has been satisfied. For-loops have two parts: a header and a body. The header defines the iteration and the body is the code executed once per ...
In a simple reachability protocol, such as EGP, the routing loop will persist forever. In a naive distance-vector protocol, such as the routing information protocol, the loop will persist until the metrics for C reach infinity (the maximum number of routers that a packet can traverse in RIP is 15. The value 16 is considered infinity and the ...