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  2. Scenery generator - Wikipedia

    en.wikipedia.org/wiki/Scenery_generator

    A scenery generator is software used to create landscape images, 3D models, and animations. These programs often use procedural generation to generate the landscapes. If not using procedural generation to create the landscapes, then normally a 3D artist would render and create the landscapes. These programs are often used in video games or movies.

  3. Procedural generation - Wikipedia

    en.wikipedia.org/wiki/Procedural_generation

    Using procedural generation in games had origins in the tabletop role playing game (RPG) venue. [4] The leading tabletop system, Advanced Dungeons & Dragons, provided ways for the "dungeon master" to generate dungeons and terrain using random die rolls, expanded in later editions with complex branching procedural tables.

  4. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Procedural generation is a common technique in computer programming to automate the creation of certain data according to guidelines set by the programmer. Many games generate aspects of the environment or non-player characters procedurally during the development process in order to save time on asset creation.

  5. Rolling code - Wikipedia

    en.wikipedia.org/wiki/Rolling_code

    An attacker may be able to learn the code word that opened the door just now, but the receiver will not accept that code word for the foreseeable future. A rolling code system uses cryptographic methods that allow the remote control and the receiver to share codewords but make it difficult for an attacker to break the cryptography.

  6. Grome - Wikipedia

    en.wikipedia.org/wiki/Grome

    Following this was version 1.2 on March 12, 2008 which optimized existing fractal tools and added new ones, extended import and export with new data formats and introduced the Grome scripting language for automated tasks. [3] Major release, 2.0, was introduced on June 18, 2009 with many new additions. With this new version, Grome becomes a more ...

  7. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    These included removing any fees for uses of Unity Personal for projects funded up to $200,000 (an increase from the previous $100,000 threshold), fees would only apply to games developed with Unity 2024 and beyond without any retroactive fees, and the fee would be based on the lesser of 2.5% of monthly revenue or a calculated value based on ...

  8. Maze generation algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze_generation_algorithm

    Frequently implemented with a stack, this approach is one of the simplest ways to generate a maze using a computer. Consider the space for a maze being a large grid of cells (like a large chess board), each cell starting with four walls. Starting from a random cell, the computer then selects a random neighbouring cell that has not yet been visited.

  9. Garage door opener - Wikipedia

    en.wikipedia.org/wiki/Garage_door_opener

    The electric overhead garage door opener was invented by C.G. Johnson in 1926 in Hartford City, Indiana. [1] Electric Garage Door openers did not become popular until Era Meter Company of Chicago offered one after World War II where the overhead garage door could be opened via a key pad located on a post at the end of the driveway or a switch inside the garage.

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