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  2. Game Off - Wikipedia

    en.wikipedia.org/wiki/Game_Off

    Game Off IV allowed participants to start with a new repository. Game Off V was hosted on itch.io, and was recognized the 2nd most popular game jam by number participants and 5th most popular by number of submissions in their yearly review. [15] Game Off VI was also hosted on itch.io. Overall winner was the game Singularity. There were 329 ...

  3. Game jam - Wikipedia

    en.wikipedia.org/wiki/Game_jam

    People vote and receive the prototype for a fee, making the event an example of commercial game jam. Game jams have also been held to promote products and companies. [6] Experience economy – Game jams were held on train, sea, and air travels, and at locations such as cabins without ample water and electricity infrastructures and castles ...

  4. Game Jolt - Wikipedia

    en.wikipedia.org/wiki/Game_Jolt

    Game Jolt regularly hosts game jams where participants are encouraged to develop games for a chance to win prizes. They hosted their first game jam in 2009, Shocking Contest. [8] In November 2014, Game Jolt announced the "Indies vs PewDiePie" game jam, partnering with the popular YouTuber Felix "PewDiePie" Kjellberg. [9]

  5. Space Jam: A New Legacy - Wikipedia

    en.wikipedia.org/wiki/Space_Jam:_A_New_Legacy

    Space Jam: A New Legacy grossed $70.6 million in the United States and Canada, and $93.1 million in other territories, for a worldwide total of $163.7 million. [6] [7] Space Jam: A New Legacy was released with Escape Room: Tournament of Champions on July 16, 2021, and was projected to gross $20 million from 3,950 theaters in its opening weekend ...

  6. Category:Game jam video games - Wikipedia

    en.wikipedia.org/wiki/Category:Game_jam_video_games

    This category is for video games initially developed in the course of a game jam, a day-to-week long period where developers build a game from scratch into a near-completed state. Games in this category may either be those as originally made during the game jam, or expanded out to a fuller release after the game jam's completion.

  7. Jam City (company) - Wikipedia

    en.wikipedia.org/wiki/Jam_City_(company)

    Jam City was founded by the Myspace co-founders Chris DeWolfe, Colin Digiaro and Aber Whitcomb, and former 20th Century Fox executive Josh Yguado. [4] [5] [6] The company launched in 2010 when the co-founders raised US$28 million from Austin Ventures for their business, then called Platform G. [4] [7] Platform G acquired MindJolt, a social gaming platform founded by Richard Fields, in March ...

  8. Buzz! Junior: Robo Jam - Wikipedia

    en.wikipedia.org/wiki/Buzz!_Junior:_Robo_Jam

    Buzz! Junior: Robo Jam received generally mixed reviews from critics, holding a score of 67.53% on GameRankings based on 17 reviews. [2] Greg Miller of IGN gave the game a 6.5/10 and said that the game "isn't beautiful or deep, but it is a solid game for families to occasionally gather around. [3]

  9. Game Maker's Toolkit - Wikipedia

    en.wikipedia.org/wiki/Game_Maker's_Toolkit

    Brown's Game Maker's Toolkit videos were covered by video game websites, such as Gamasutra, Kotaku and Rock, Paper, Shotgun. Designing for Disability series is included in Polygon ' s summary of "The best video essays of 2018" and its writer names Brown "one of the most measured and meticulous people" in video game criticism. [16]