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  2. Autodesk Maya - Wikipedia

    en.wikipedia.org/wiki/Autodesk_Maya

    Autodesk Maya, commonly shortened to just Maya (/ ˈ m aɪ ə /; MY-ə [5] [6]), is a 3D computer graphics application that runs on Windows, macOS, and Linux, originally developed by Alias and currently owned and developed by Autodesk.

  3. Comparison of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_3D_computer...

    2022-04-27 v 9.0 Inivis: Linux, macOS, Windows: Modeling Proprietary: Alibre Design: 2022-08-03 v 25 Alibre, LLC: Windows: Computer aided design Proprietary: AutoCAD: 2022-03-28 v 2023 Autodesk: macOS, Windows: 2D computer aided design, 3D modeling, basic rendering, rudimentary animation (of camera, not objects) Proprietary: Blender: 2024-08-20 ...

  4. Autodesk Arnold - Wikipedia

    en.wikipedia.org/wiki/Autodesk_Arnold

    [10] [11] The commercial version was integrated via plug-ins into several DCC packages including Softimage, Maya, Katana, Cinema4D, and Houdini. Solid Angle SL, the company behind Arnold, was founded in 2009 in Madrid and purchased by Autodesk in early 2016. The acquisition was announced officially on April 18, 2016. [12]

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  6. List of Maya plugins - Wikipedia

    en.wikipedia.org/wiki/List_of_Maya_plugins

    Maxwell Render for Maya: 2011–2020: A unbiased raytracing render engine. V-Ray for Maya: 2016–2020: A raytracing render engine. FurryBall: 2011–2018: Real-time GPU renderer. Octane Render: 2017–2020: Real-time GPU-based (exclusively Nvidia CUDA), unbiased, physically based renderer. Arnold Renderer: 2017–2022: An advanced Monte Carlo ...

  7. Universal Scene Description - Wikipedia

    en.wikipedia.org/wiki/Universal_Scene_Description

    It is developed by Pixar and was first published as open source software in 2016, under a modified Apache license. [4] Pixar, Adobe, Apple, Autodesk, and NVIDIA, together with the Joint Development Foundation (JDF) of the Linux Foundation, announced the Alliance for OpenUSD (AOUSD) on August 1, 2023 to "promote the standardization, development, evolution, and growth of Pixar's Universal Scene ...

  8. Bitsquid - Wikipedia

    en.wikipedia.org/wiki/Bitsquid

    In 2015, Bitsquid was retooled into Autodesk Stingray, which integrated with the company's game development toolchain, including 3ds Max, Maya, Mudbox, and Maya LT. [11] [12] Autodesk hoped to compete with other low-cost-to-enter game engines like Unreal Engine, Unity, and CryEngine. Stingray was offered on a monthly subscription basis and even ...

  9. Chaos Corona - Wikipedia

    en.wikipedia.org/wiki/Chaos_Corona

    For instance, Chaos Corona 8 (2022) includes Cosmos (a library of curated render-ready models with comprehensive materials, such as furniture, trees, cars, and people, as well as HDR sky images); materials library and materials editor; [9] conversion tools that simplify import of scenes, lights, objects, and materials from V-Ray, Mental Ray ...

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