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  2. Pseudocode - Wikipedia

    en.wikipedia.org/wiki/Pseudocode

    Pseudocode. In computer science, pseudocode is a description of the steps in an algorithm using a mix of conventions of programming languages (like assignment operator, conditional operator, loop) with informal, usually self-explanatory, notation of actions and conditions. [ 1 ][ 2 ] Although pseudocode shares features with regular programming ...

  3. Reaching definition - Wikipedia

    en.wikipedia.org/wiki/Reaching_definition

    Reaching definition. In compiler theory, a reaching definition for a given instruction is an earlier instruction whose target variable can reach (be assigned to) the given one without an intervening assignment. For example, in the following code: d1 : y := 3. d2 : x := y. d1 is a reaching definition for d2. In the following, example, however:

  4. Upwards exposed uses - Wikipedia

    en.wikipedia.org/wiki/Upwards_exposed_uses

    During the copy propagation stage of program compilation, instances of a target are replaced with assignments to their values.During this process, it is necessary for the compiler to understand which instances of a target are being accessed so that appropriate substitution may occur, related to the concept of reaching definition in reaching analysis. [3]

  5. Static single-assignment form - Wikipedia

    en.wikipedia.org/wiki/Static_single-assignment_form

    Static single-assignment form. In compiler design, static single assignment form (often abbreviated as SSA form or simply SSA) is a type of intermediate representation (IR) where each variable is assigned exactly once. SSA is used in most high-quality optimizing compilers for imperative languages, including LLVM, the GNU Compiler Collection ...

  6. Compilers: Principles, Techniques, and Tools - Wikipedia

    en.wikipedia.org/wiki/Compilers:_Principles...

    005.4/53 19. LC Class. QA76.76.C65 A37 1986. Compilers: Principles, Techniques, and Tools[1] is a computer science textbook by Alfred V. Aho, Monica S. Lam, Ravi Sethi, and Jeffrey D. Ullman about compiler construction for programming languages. First published in 1986, it is widely regarded as the classic definitive compiler technology text.

  7. The Art of Computer Programming - Wikipedia

    en.wikipedia.org/wiki/The_Art_of_Computer...

    The Art of Computer Programming (TAOCP) is a comprehensive monograph written by the computer scientist Donald Knuth presenting programming algorithms and their analysis. Volumes 1–5 are intended to represent the central core of computer programming for sequential machines. When Knuth began the project in 1962, he originally conceived of it as ...

  8. P-code machine - Wikipedia

    en.wikipedia.org/wiki/P-code_machine

    P-code machine. In computer programming, a P-code machine (portable code machine[ 1 ]) is a virtual machine designed to execute P-code, the assembly language or machine code of a hypothetical central processing unit (CPU). The term "P-code machine" is applied generically to all such machines (such as the Java virtual machine (JVM) and MATLAB ...

  9. Abstract syntax tree - Wikipedia

    en.wikipedia.org/wiki/Abstract_syntax_tree

    Abstract syntax tree. An abstract syntax tree (AST) is a data structure used in computer science to represent the structure of a program or code snippet. It is a tree representation of the abstract syntactic structure of text (often source code) written in a formal language. Each node of the tree denotes a construct occurring in the text.