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This is a list of games for the Commodore 64 personal computer system, sorted alphabetically. See Lists of video games for other platforms. Because of the length of the list, it has been broken down to two parts: List of Commodore 64 games (A–M) List of Commodore 64 games (N–Z)
Download QR code; Print/export ... move to sidebar hide. The Commodore 64. This is a list of game titles released for the Commodore 64 personal computer system ...
Autoduel is a role-playing video game published by Origin Systems for the Atari 8-bit computers, Commodore 64, Apple II, and IBM PC compatibles in 1985. It was released in 1987 for the Atari ST and in 1988 for the Amiga and Macintosh. The game is based on the Steve Jackson Games series Car Wars. [1]
The ROMs of the game and its sequel were formerly offered by the owner Randel Reiss for free download. In 2021, however, the rights to both games were purchased by Piko Interactive, leding the download links for the ROMs to disappear from Technopop's website [121], but they are still available for free download on Zophar's Domain.
A turn-based strategy game with the goal of building an empire Imperialism II: The Age of Exploration: 1999: Mac, Win A turn-based strategy game with the goal of building an empire, based during the eponymous age Imperium Galactum: 1984: AppII, ATR, C64 A This video game is a 4X turn-based strategic level space warfare game.
Below the Root is a 1984 video game developed for Commodore 64, IBM PC, and Apple II home computer lines. The game is a continuation of the author Zilpha Keatley Snyder's Green Sky Trilogy, making it the fourth story in the series. The game is set in a fantasy world of Green-Sky covered with enormous trees and wildlife. The player is tasked to ...
Law of the West is a 1985 graphic adventure set in the American Old West developed by Accolade for the Commodore 64, Apple II, and Family Computer. It was one of the company's launch titles and the only game from Accolade designed by co-founder Alan Miller. Graphics are by Mimi Doggett and music by Ed Bogas. [2]
That year, Computer Gaming World published a survey of ten game publishers that found that they planned to release forty-three Commodore 64 games that year, compared to nineteen for Atari and forty-eight for Apple II, [44] and Alan Miller stated that Accolade developed first for the C64 because "it will sell the most on that system". [45]