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A FrogWatch is any of several citizen science programs in which laypeople monitor amphibians. In a FrogWatch, people make recordings of frogs and other animals that live near them and send the recordings to databases for scientists and other people to hear and study. Not all FrogWatch programs are run by the same people.
Procedural texture using Voronoi tessellation Though modern computer games do not have the same memory and hardware restrictions that earlier games had, the use of procedural generation is frequently employed to create randomized games, maps, levels, characters, or other facets that are unique on each playthrough.
In April 2017, Mojang announced the upcoming creation of the Minecraft Marketplace, where players would be able to sell user-created content for the Windows 10 version of the game (Running on the Minecraft Bedrock codebase). [26] This new digital store would specialize in adventure maps, skins, and texture packs.
In computer graphics, a procedural texture [1] is a texture created using a mathematical description (i.e. an algorithm) rather than directly stored data. The advantage of this approach is low storage cost, unlimited texture resolution and easy texture mapping . [ 2 ]
SpeedTree Compiler is a software that enables creation of efficient tree models for use in real-time rendering or video games. It generates texture atlases and compiles and optimizes tree models for real-time use. [19] SpeedTree SDK is a multi-platform C++ SDK that efficiently handles rendering of SpeedTree-generated trees and forests.
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Steve is a player character from the 2011 sandbox video game Minecraft.Created by Swedish video game developer Markus "Notch" Persson and introduced in the original 2009 Java-based version, Steve is the first and the original default skin available for players of contemporary versions of Minecraft.
The pipe texture is from Super Mario World and Mario's animation is the swimming animation from the game. [ 89 ] [ 90 ] In March 2016, SethBling injected Flappy Bird -like code written by p4plus2 into unmodified Super Mario World RAM on a stock Super Nintendo Entertainment System with a stock cartridge, in under an hour.
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