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Type errors (such as an attempt to apply the ++ increment operator to a Boolean variable in Java) and undeclared variable errors are sometimes considered to be syntax errors when they are detected at compile-time. It is common to classify such errors as (static) semantic errors instead. [2] [3] [4]
This class of status code indicates the client must take additional action to complete the request. Many of these status codes are used in URL redirection. [2]A user agent may carry out the additional action with no user interaction only if the method used in the second request is GET or HEAD.
the Document Object Model parsing interface or DOM interface; the Simple API for XML parsing interface or SAX interface; the Streaming API for XML or StAX interface (part of JDK 6; separate jar available for JDK 5) In addition to the parsing interfaces, the API provides an XSLT interface to provide data and structural transformations on an XML ...
Regular languages are a category of languages (sometimes termed Chomsky Type 3) which can be matched by a state machine (more specifically, by a deterministic finite automaton or a nondeterministic finite automaton) constructed from a regular expression.
When using packrat parsing and memoization, it's noteworthy that the parsing function for each nonterminal is solely based on the input string. It does not depend on any information gathered during the parsing process. Essentially, memoization table entries do not affect or rely on the parser's specific state at any given time. [8]
This parse stack grows rightwards. The base or bottom of the stack is on the left and holds the leftmost, oldest parse fragment. Every reduction step acts only on the rightmost, newest parse fragments. (This accumulative parse stack is very unlike the predictive, leftward-growing parse stack used by top-down parsers.)
GED – Game Maker Extension Editable file as of version 7.0; GM6 – Game Maker Editable file as of version 6.x; GMD – Game Maker Editable file up to version 5.x; GMK – Game Maker Editable file as of version 7.0; GML – Game Maker Language script file; GO – Go source; H – C/C++ header file; HPP, HXX – C++ header file; HS – Haskell ...
Parsing, syntax analysis, or syntactic analysis is a process of analyzing a string of symbols, either in natural language, computer languages or data structures, conforming to the rules of a formal grammar by breaking it into parts. The term parsing comes from Latin pars (orationis), meaning part (of speech). [1]