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  2. Incremental game - Wikipedia

    en.wikipedia.org/wiki/Incremental_game

    Incremental games gained popularity in 2013 after the success of Cookie Clicker, [3] although earlier games such as Cow Clicker and Candy Box! were based on the same principles. Make It Rain (2014, by Space Inch) was the first major mobile idle game success, although the idle elements in the game were heavily limited, requiring check-ins to ...

  3. Cookie Clicker - Wikipedia

    en.wikipedia.org/wiki/Cookie_Clicker

    Cookie Clicker is a 2013 incremental game created by French programmer Julien "Orteil" Thiennot. The user initially clicks on a big cookie on the screen, earning a single cookie per click. The user initially clicks on a big cookie on the screen, earning a single cookie per click.

  4. Template:Progress meter - Wikipedia

    en.wikipedia.org/wiki/Template:Progress_meter

    background2=: Background for the 'progress' part of the bar, defaults to #2222EE. Same rules apply as said above. bordercolor=: Border color for the entire bar. Note that this is not for the 'progress' part of the bar. Defaults to blue. percent=: Percentage bar is complete. Will appear if 'yes'. Anything else and it will not.

  5. Critical path method - Wikipedia

    en.wikipedia.org/wiki/Critical_path_method

    The project has two critical paths: activities B and C, or A, D, and F – giving a minimum project time of 7 months with fast tracking. Activity E is sub-critical, and has a float of 1 month. The critical path method ( CPM ), or critical path analysis ( CPA ), is an algorithm for scheduling a set of project activities. [ 1 ]

  6. List of video game genres - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_genres

    In an IGN article, Cookie Clicker is credited as one of the few games to have played a major role in the establishment of the genre of idle gaming. [77] This genre involves games that orient the player with a trivial task, such as clicking a cookie; and as the game progresses, the player is gradually rewarded certain upgrades for completing ...

  7. Burndown chart - Wikipedia

    en.wikipedia.org/wiki/Burndown_chart

    A burndown chart or burn-down chart is a graphical representation of work left to do versus time. [1] The outstanding work (or backlog) is often on the vertical axis, with time along the horizontal. A burndown chart is a run chart of remaining work. It is useful for predicting when all of the work will be completed.

  8. Arithmetic progression - Wikipedia

    en.wikipedia.org/wiki/Arithmetic_progression

    Proof without words of the arithmetic progression formulas using a rotated copy of the blocks. An arithmetic progression or arithmetic sequence is a sequence of numbers such that the difference from any succeeding term to its preceding term remains constant throughout the sequence. The constant difference is called common difference of that ...

  9. Cow Clicker - Wikipedia

    en.wikipedia.org/wiki/Cow_Clicker

    The player is initially given a pasture with nine slots and a single plain cow, which the player may click once every six hours. Each time the cow is clicked, a point also known as a "click" is awarded; if the player adds friends' cows to their pasture, they also receive clicks added to their scores when the player clicks their own cow.

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