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The post 35 Text Abbreviations You Should Know (and How to Use Them) appeared first on Reader's Digest. Knowing the meaning of these terms will keep anyone with a phone, social media, or even just ...
SMS language displayed on a mobile phone screen. Short Message Service language, textism, or textese [a] is the abbreviated language and slang commonly used in the late 1990s and early 2000s with mobile phone text messaging, and occasionally through Internet-based communication such as email and instant messaging.
In some ways, telegram style was the precursor to the abbreviated language used in text messaging or short message standard services such as Twitter, referred to as SMS language. For telegrams, space was at a premium—economically speaking—and abbreviations were used as necessity.
Search for List of SMS abbreviations in Wikipedia to check for alternative titles or spellings. Start the List of SMS abbreviations article , using the Article Wizard if you wish, or add a request for it ; but please remember that Wikipedia is not a dictionary .
An SMS message written on a Motorola Razr V3. Short Message Service, commonly abbreviated as SMS, is a text messaging service component of most telephone, Internet and mobile device systems. It uses standardized communication protocols that let mobile phones exchange short text messages, typically transmitted over cellular networks.
Grammatical abbreviations are generally written in full or small caps to visually distinguish them from the translations of lexical words. For instance, capital or small-cap PAST (frequently abbreviated to PST) glosses a grammatical past-tense morpheme, while lower-case 'past' would be a literal translation of a word with that meaning.
Disemvoweling, disemvowelling (British and Commonwealth English), or disemvowelment is writing a piece of text with all the vowel letters removed. [1] Disemvoweling is often used in band and company names. It used to be a common feature of SMS language where space was costly. [1]
The purpose of the game is to make sure that the starting message given by the first person at the beginning of the game is the same message received by the last person. Players begin by either ...