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Age of Empires II is a real-time strategy game that focuses on building towns, gathering resources, and creating armies to defeat opponents. Players conquer rival towns and empires as they advance one of 13 civilizations through four "Ages": the Dark Age, the Feudal Age, the Castle Age (representing the High Middle Ages), and the Imperial Age (reminiscent of the Renaissance)—a 1,000-year ...
Age of Empires II: The Conquerors is the first expansion pack to the 1999 real-time strategy video game Age of Empires II: The Age of Kings.The fourth installment in the Age of Empires series by Microsoft Game Studios and Ensemble Studios, The Conquerors was released in August 2000.
The game gives players a choice of 12 civilizations to develop from the Stone Age to the Iron Age. The expansion pack, The Rise of Rome, published by Microsoft on October 31, 1998, introduced new features and four new civilizations, including the Romans. Although the two games had contained many software bugs, patches resolved many of the problems.
[1] [2] It includes all previous expansions from the original (The Conquerors) and HD edition (The Forgotten, The African Kingdoms, Rise of the Rajas). [1] [3] Players can choose between the original AI, the updated HD Edition AI that was added alongside the HD Edition of the game, and a newer AI developed for the Definitive Edition. [4]
Players control a variety of civilian and military units. [17] Most units can be upgraded through research (e.g. faster gathering for villagers, stronger armor for military units, and longer range for archers). [17] Land-based units are the most prevalent in gameplay. Villagers are the most basic units in Age of Empires.
Maps that allow three players can be played either 2 vs 1, 1 vs 2, or free-for-all. St. Paul's Bay (2 players) St. Elmo (3 players) Buskett Valley (3 players) St. Elmo Mountains (3 players) Mellieha Bay (3 players) Birgu (3 players) St. Angelo (2 players) The Outpost (3 players) Forest Skirmish (3 players) The Crossing (2 players) Volcanic ...
The player can advance their civilization by researching new units, technologies and other advancements. Once the player advances far enough in research or completes certain conditions, a new age is made available. Players usually start in the first age, the Dark Age, and progress through later ages, including the Feudal, Castle and Imperial ...
Export is a special resource, only available to the three Asian civilizations, and is used to hire foreign troops and research technologies from the consulate, where the player can choose a foreign ally or, for the Japanese, isolationism. Export is generated automatically when the villagers are gathering, but its gather rate is much slower than ...