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Haze runs at 30 frames per second; the team claimed that 60 frames per second was not needed for the pacing of the game. [9] The AI system, "Conspire", is designed to allow enemies to dynamically react to other characters and the environment. [8] Haze was originally set to be released simultaneously on the PlayStation 3, Xbox 360, and PC in
Grand Theft Auto V is a 2013 action-adventure game developed by Rockstar North and published by Rockstar Games.It is the seventh main entry in the Grand Theft Auto series, following 2008's Grand Theft Auto IV, and the fifteenth instalment overall.
These are articles listing games previously released for the original PlayStation that were later made available for download from the PlayStation Store for play on the PlayStation 3, PlayStation Portable, PlayStation Vita, PlayStation TV, PlayStation 4, or PlayStation 5. For lists of the games available by market, see:
5.48 million [8] October 18, 2011: Action-adventure: Rocksteady Studios: Warner Bros. Games: Gran Turismo 5 Prologue: 5.35 million [3] December 13, 2007: Sim racing: Polyphony Digital: Sony Computer Entertainment: Gran Turismo 6: 5.22 million [3] December 6, 2013: Sim racing: Polyphony Digital: Sony Computer Entertainment: God of War III: 5.2 ...
This is a list of PlayStation 2 games later made available for purchase and download from the PlayStation Store for the PlayStation 3 (PS3), PlayStation 4 (PS4), or PlayStation 5 (PS5) video game consoles.
RPCS3 is a free and open-source emulator and debugger for the Sony PlayStation 3 that runs on Windows, Linux, FreeBSD and macOS operating systems, allowing PlayStation 3 games and software to be played and debugged on a personal computer.
The PC development team consisted of members of the original team and PC specialists from Rockstar's other studios who had brought Grand Theft Auto IV, Max Payne 3 and L.A. Noire to the platform. The PC's recommended specifications are based on the game running a native 1080p resolution at 60 frames per second (fps); the team suggested 60 fps ...
Calling a game a "Grand Theft Auto clone" is sometimes considered unfair or insulting. [8]This is because reviewers sometimes use this term to suggest that the "clone" is a mere imitation, which commonly occurs in the video game industry, designed for the sole purpose of capitalizing on the success of the Grand Theft Auto series. [9]