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  2. Aquaphobia - Wikipedia

    en.wikipedia.org/wiki/Aquaphobia

    Aquaphobia (from Latin aqua 'water' and Ancient Greek φόβος (phóbos) 'fear') is an irrational fear of water. [1] Aquaphobia is considered a specific phobia of natural environment type in the Diagnostic and Statistical Manual of Mental Disorders. [2] A specific phobia is an intense fear of something that poses little or no actual danger. [3]

  3. List of phobias - Wikipedia

    en.wikipedia.org/wiki/List_of_phobias

    Aibohphobia – a humorous term for the fear of palindromes, which is a palindrome itself. The term is a piece of computer humor entered into the 1981 The Devil's DP Dictionary. [48] Anatidaephobia – the fictional fear that one is being watched by a duck. The word comes from the name of the family Anatidae, and was used in Gary Larson's The ...

  4. Submechanophobia - Wikipedia

    en.wikipedia.org/wiki/Submechanophobia

    Submechanophobia (from Latin sub 'under'; and from Ancient Greek μηχανή (mechané) 'machine' and φόβος (phóbos) 'fear') is a fear of submerged human-made objects, either partially or entirely underwater.

  5. Hydrophobia - Wikipedia

    en.wikipedia.org/wiki/Hydrophobia

    Aquaphobia, an irrational fear of water; Hydrophobe, the chemical property of a molecule that is seemingly repelled from a mass of water; Rabies, historically referred to as hydrophobia, a viral disease that causes encephalitis in humans and other mammals

  6. Thalassophobia - Wikipedia

    en.wikipedia.org/wiki/Thalassophobia

    Thalassophobia (from Ancient Greek θάλασσα (thálassa) 'sea' and φόβος (phóbos) 'fear') [1] is the persistent and intense fear of deep bodies of water, such as the ocean, seas, or lakes. Though related, thalassophobia should not be confused with aquaphobia , which is classified as the fear of water itself.

  7. Hydrophobia (video game) - Wikipedia

    en.wikipedia.org/wiki/Hydrophobia_(video_game)

    Hydrophobia features fully dynamic and free-flowing water. Gameplay involves the player being able to interact with the environment, and the realistic water dynamics. Rob Hewson (game designer at Blade Interactive) stated that "player versus environment is certainly a large part of the experience, the wonderful thing about water is that it is constantly affecting every area of the environment ...

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  9. Red flag (idiom) - Wikipedia

    en.wikipedia.org/wiki/Red_flag_(idiom)

    The term "red flag" is used, e.g., during screening of communications, and refers to specific words or phrases encountered that might indicate relevance to the case. For example, email spam filters make use of such "red flags". A red flag can also be used to indicate a small problem that could lead to larger problems in the future. [6]