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An indirect branch (also known as a computed jump, indirect jump and register-indirect jump) is a type of program control instruction present in some machine language instruction sets. Rather than specifying the address of the next instruction to execute , as in a direct branch , the argument specifies where the address is located.
The function pointer is then simply the address of the trampoline. This avoids having to use "fat" function pointers for nested functions which carry both the code address and the static link. [8] [9] [10] This, however, conflicts with the desire to make the stack non-executable for security reasons.
jump to subroutine at branchoffset (signed int constructed from unsigned bytes branchbyte1 << 24 | branchbyte2 << 16 | branchbyte3 << 8 | branchbyte4) and place the return address on the stack l2d 8a 1000 1010 value → result convert a long to a double l2f 89 1000 1001 value → result convert a long to a float l2i 88 1000 1000 value → result
In a Wheeler subroutine, this address was normally set to a dummy number, say 0. To call the routine, the address of the caller would be placed in the accumulator and then the code would jump to the starting point of the routine. The first instructions in the routine would calculate the return address based on the value in the accumulator ...
In C and C++, return exp; (where exp is an expression) is a statement that tells a function to return execution of the program to the calling function, and report the value of exp. If a function has the return type void , the return statement can be used without a value, in which case the program just breaks out of the current function and ...
The generated code thus needs to make sure that the call frame for A is properly set up before jumping to the tail-called subroutine. For instance, on platforms where the call stack does not just contain the return address , but also the parameters for the subroutine, the compiler may need to emit instructions to adjust the call stack.
So-called "subroutine-threaded code" (also "call-threaded code") consists of a series of machine-language "call" instructions (or addresses of functions to "call", as opposed to direct threading's use of "jump"). Early compilers for ALGOL, Fortran, Cobol and some Forth systems often produced subroutine-threaded code. The code in many of these ...
JUEL is an open-source implementation of the Unified Expression Language (EL), specified as part of the JSP 2.1 standard (JSR-245). It is considered stable and feature complete and is licensed under the Apache License 2.0 .