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  2. Pixel-art scaling algorithms - Wikipedia

    en.wikipedia.org/wiki/Pixel-art_scaling_algorithms

    Pixel art scaling algorithms employ methods significantly different than the common methods of image rescaling, which have the goal of preserving the appearance of images. As pixel art graphics are commonly used at very low resolutions, they employ careful coloring of individual pixels. This results in graphics that rely on a high amount of ...

  3. Comparison gallery of image scaling algorithms - Wikipedia

    en.wikipedia.org/wiki/Comparison_gallery_of...

    For magnifying computer graphics with low resolution and few colors (usually from 2 to 256 colors), better results will be achieved by pixel art scaling algorithms such as hqx or xbr. These produce sharp edges and maintain high level of detail.

  4. Image scaling - Wikipedia

    en.wikipedia.org/wiki/Image_scaling

    As pixel-art graphics are usually low-resolution, they rely on careful placement of individual pixels, often with a limited palette of colors. This results in graphics that rely on stylized visual cues to define complex shapes with little resolution, down to individual pixels. This makes scaling pixel art a particularly difficult problem.

  5. Pixel art - Wikipedia

    en.wikipedia.org/wiki/Pixel_art

    Pixel art [note 1] is a form of digital art drawn with graphical software where images are built using pixels as the only building block. [2] It is widely associated with the low-resolution graphics from 8-bit and 16-bit era computers, arcade machines and video game consoles, in addition to other limited systems such as LED displays and graphing calculators, which have a limited number of ...

  6. Isometric video game graphics - Wikipedia

    en.wikipedia.org/wiki/Isometric_video_game_graphics

    The form of dimetric projection commonly used in video games and pixel art. Only two of the angles separating the x, y and z axes are the same, and only some of the lengths of the cube's edges are equal. The expression arctan(sin(30°)) is equal to ≈26.565° and forms a 2:1 pixel ratio.

  7. Pixel aspect ratio - Wikipedia

    en.wikipedia.org/wiki/Pixel_aspect_ratio

    Pixel aspect ratio 1:1 Pixel aspect ratio 2:1. A Pixel aspect ratio (often abbreviated PAR) is a mathematical ratio that describes how the width of a pixel in a digital image compared to the height of that pixel. Most digital imaging systems display an image as a grid of tiny, square pixels.

  8. Raster graphics - Wikipedia

    en.wikipedia.org/wiki/Raster_graphics

    When an image is rendered in a raster-based image editor, the image is composed of millions of pixels. At its core, a raster image editor works by manipulating each individual pixel. [5] Most [13] pixel-based image editors work using the RGB color model, but some also allow the use of other color models such as the CMYK color model. [14]

  9. Pixel density - Wikipedia

    en.wikipedia.org/wiki/Pixel_density

    "PPI" or "pixel density" may also describe image scanner resolution. In this context, PPI is synonymous with samples per inch. In digital photography, pixel density is the number of pixels divided by the area of the sensor. A typical DSLR, circa 2013, has 1–6.2 MP/cm 2; a typical compact has 20–70 MP/cm 2.