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  2. Magic: The Gathering deck types - Wikipedia

    en.wikipedia.org/wiki/Magic:_The_Gathering_deck...

    (Both of these would likely be considered "Aggro" in the traditional definition.) "Ramp" and "Combo" are conceptually similar as noted above; while the combo deck might seek to set up a combination of 2 or 3 cards for a powerful, game-changing effect, the ramp deck instead focuses on building mana as fast as possible and then casting game ...

  3. Magic: The Gathering Commander - Wikipedia

    en.wikipedia.org/wiki/Magic:_The_Gathering_Commander

    The Commander format has each player provide a 100-card deck, using cards from any printed sets excluding those that are banned, with the requirement that each card outside basic lands to be unique, in contrast to normal Magic decks that allow up to four copies of a card from the game's current base and expansion sets. The Commander format ...

  4. List of Magic: The Gathering sets - Wikipedia

    en.wikipedia.org/wiki/List_of_Magic:_The...

    The trading card game Magic: The Gathering has released a large number of sets since it was first published by Wizards of the Coast.After the 1993 release of Limited Edition, also known as Alpha and Beta, roughly 3-4 major sets have been released per year, in addition to various spin-off products.

  5. Magic: The Gathering formats - Wikipedia

    en.wikipedia.org/wiki/Magic:_The_Gathering_formats

    Mental Magic is a format in which cards may be played as any card in the game with the same mana cost. [104] Mini-Magic is a constructed variant where decks are built with a maximum card limit of 15 and a maximum hand size of 3. Because of the small deck size, the state-based action causing a player to lose when they attempt to draw a card from ...

  6. Magic: The Gathering rules - Wikipedia

    en.wikipedia.org/wiki/Magic:_The_Gathering_rules

    [2] [4]: 50 One of the "Magic Golden Rules" is: "Whenever a card's text directly contradicts these rules, the card takes precedence". [2] According to CNET, the game has many variants; "Magic tends to embrace all that house ruling, making it official when it catches on. Commander started as a fan-created format, after all." [5]

  7. Magic: The Gathering core sets, 1993–2007 - Wikipedia

    en.wikipedia.org/wiki/Magic:_The_Gathering_Core...

    Tenth Edition starter packs include land cards from Magic's next set, Lorwyn. [34] Foil cards in Tenth Edition do not have reminder text. Many use the extra space to add flavor text that does not appear on the nonfoil versions. Others, such as Time Stop, simply center their existing text in the text box for added impact. [35]

  8. Magic: The Gathering - Wikipedia

    en.wikipedia.org/wiki/Magic:_The_Gathering

    Each Magic card, approximately 63 × 88 mm in size (2.5 by 3.5 inches), has a face which displays the card's name and rules text as well as an illustration appropriate to the card's concept. 23,318 unique cards have been produced for the game as of September 2016, [103] many of them with variant editions, artwork, or layouts, and 600–1000 new ...

  9. Magic (game terminology) - Wikipedia

    en.wikipedia.org/wiki/Magic_(game_terminology)

    A mana bar or magic bar, used to keep track of a character's magic points (MP) in a video game. Magic or mana is an attribute assigned to characters within a role-playing or video game that indicates their power to use special magical abilities or "spells". Magic is usually measured in magic points or mana points, shortened as MP.

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