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  2. Mathematical Olympiads for Elementary and Middle Schools

    en.wikipedia.org/wiki/Mathematical_Olympiads_for...

    There are two divisions, Elementary and Middle School. Elementary level problems are for grades 4-6 and Middle School level problems are for grades 7-8, though 4-6 graders may participate in Middle School problems. Hundreds of thousands of students participate annually in MOEMS events. MOEMS plans soon to develop an online teacher training program.

  3. Mathematics education - Wikipedia

    en.wikipedia.org/wiki/Mathematics_education

    Games can motivate students to improve skills that are usually learned by rote. In "Number Bingo," players roll 3 dice, then perform basic mathematical operations on those numbers to get a new number, which they cover on the board trying to cover 4 squares in a row. This game was played at a "Discovery Day" organized by Big Brother Mouse in Laos.

  4. Principles and Standards for School Mathematics - Wikipedia

    en.wikipedia.org/wiki/Principles_and_Standards...

    The Principles and Standards for School Mathematics was developed by the NCTM. The NCTM's stated intent was to improve mathematics education. The contents were based on surveys of existing curriculum materials, curricula and policies from many countries, educational research publications, and government agencies such as the U.S. National Science Foundation. [3]

  5. Gamification of learning - Wikipedia

    en.wikipedia.org/wiki/Gamification_of_learning

    The gamification of learning is an educational approach that seeks to motivate students by using video game design and game elements in learning environments. [1] [2] The goal is to maximize enjoyment and engagement by capturing the interest of learners and inspiring them to continue learning. [3]

  6. Educational game - Wikipedia

    en.wikipedia.org/wiki/Educational_game

    Educational games are games explicitly designed with educational purposes, or which have incidental or secondary educational value. All types of games may be used in an educational environment, however educational games are games that are designed to help people learn about certain subjects, expand concepts, reinforce development, understand a historical event or culture, or assist them in ...

  7. Flipped classroom - Wikipedia

    en.wikipedia.org/wiki/Flipped_classroom

    Flipped classroom teaching at Clintondale High School in Michigan, United States. A flipped classroom is an instructional strategy and a type of blended learning.It aims to increase student engagement and learning by having pupils complete readings at home, and work on live problem-solving during class time. [1]

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