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  2. systemd - Wikipedia

    en.wikipedia.org/wiki/Systemd

    systemd is the first daemon to start during booting and the last daemon to terminate during shutdown. The systemd daemon serves as the root of the user space's process tree; the first process (PID 1) has a special role on Unix systems, as it replaces the parent of a process when the original parent terminates. Therefore, the first process is ...

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Java: 2006 Yes 3D Cross-platform: GPL: Java port of Quake II game engine Java 3D: Java: Yes 3D Cross-platform: BSD: Community-centric project. Used by many schools as part of course work Jedi: C: Yes 2.5D DOS, Windows: Star Wars: Dark Forces, Outlaws: Proprietary: Rumored to have been reverse-engineered from Doom engine jMonkeyEngine: Java ...

  4. Minecraft modding - Wikipedia

    en.wikipedia.org/wiki/Minecraft_modding

    The popularity of Minecraft mods has been credited for helping Minecraft become one of the best-selling video games of all time. The first Minecraft mods worked by decompiling and modifying the Java source code of the game. The original version of the game, now called Minecraft: Java Edition, is still modded this way, but with more advanced tools.

  5. libGDX - Wikipedia

    en.wikipedia.org/wiki/LibGDX

    libGDX is a free and open-source [3] game-development application framework [2] written in the Java programming language with some C and C++ components for performance dependent code. [4] It allows for the development of desktop and mobile games by using the same code base. [ 5 ]

  6. Snap (software) - Wikipedia

    en.wikipedia.org/wiki/Snap_(software)

    Snap is a software packaging and deployment system developed by Canonical for operating systems that use the Linux kernel and the systemd init system. The packages, called snaps, and the tool for using them, snapd, work across a range of Linux distributions [3] and allow upstream software developers to distribute their applications directly to users.

  7. Löve (game framework) - Wikipedia

    en.wikipedia.org/wiki/Löve_(game_framework)

    The framework is cross-platform supporting the platforms Microsoft Windows, macOS, Linux, Android, and iOS. The API provided by the framework gives access to the video and sound functions of the host machine through the libraries SDL and OpenGL, or since version 0.10 also OpenGL ES 2 and 3. [3] Fonts can be rendered by the FreeType engine. [4]

  8. List of Java frameworks - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_frameworks

    Java Collections Framework: The Java Collections Framework (JCF) is a set of classes and interfaces that implement commonly reusable collection data structures. Java Media Framework: The Java Media Framework (JMF) is a Java library that enables audio, video and other time-based media to be added to Java applications and applets. Java Topology suite

  9. JavaFX - Wikipedia

    en.wikipedia.org/wiki/JavaFX

    JavaFX 1.1 was based on the concept of a "common profile" that is intended to span across all devices supported by JavaFX. This approach makes it possible for developers to use a common programming model while building an application targeted for both desktop and mobile devices and to share much of the code, graphics assets and content between desktop and mobile versions.