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  2. Fallout 4 downloadable content - Wikipedia

    en.wikipedia.org/wiki/Fallout_4_downloadable_content

    There are six pieces of downloadable content (DLC) for Bethesda Game Studios ' action role-playing video game Fallout 4.Released once a month from March to August 2016, each expansion pack adds a variety of different content, with Far Harbor being the largest in terms of additional gameplay and Nuka-World being the largest in terms of file size.

  3. Fallout 4 - Wikipedia

    en.wikipedia.org/wiki/Fallout_4

    Fallout 4 is the first game in the series to feature a fully-voiced protagonist. Fallout 4 received positive reviews from critics, with many praising the world depth, player freedom, overall amount of content, crafting, story, characters, and soundtrack. Criticism was mainly directed at the game's simplified role-playing elements compared to ...

  4. Fallout (franchise) - Wikipedia

    en.wikipedia.org/wiki/Fallout_(franchise)

    Fallout is a media franchise of post-apocalyptic role-playing video games created by Tim Cain and Leonard Boyarsky, [1] [2] at Interplay Entertainment.The series is set during the first half of the 3rd millennium, and its atompunk retrofuturistic setting and artwork are influenced by the post-war culture of the 1950s United States, with its combination of hope for the promises of technology ...

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  7. Fallout 4: Far Harbor - Wikipedia

    en.wikipedia.org/wiki/Fallout_4:_Far_Harbor

    Fallout 4: Far Harbor is an expansion pack for the action role-playing game, Fallout 4, [1] the fourth installment in the Fallout series. It is set 210 years after "The Great War", which resulted in nuclear devastation across the United States.

  8. The Outer Worlds - Wikipedia

    en.wikipedia.org/wiki/The_Outer_Worlds

    Many critics noted its similarity to Fallout games. Sam Machkovech from Ars Technica wrote that the game was a "dizzying, dense shot at reclaiming the indisputable glory of Fallout: New Vegas". [84] Adam Rosenberg from Mashable also remarked that The Outer Worlds was essentially a Fallout game but one with its own distinct sense of identity. [85]

  9. Armour in the 18th century - Wikipedia

    en.wikipedia.org/wiki/Armour_in_the_18th_century

    A unique Polish development is a form of scale armour, the karacena, that developed in the last quarter of the 17th century and remained is use until the middle of the 18th century. Being a product of Polish Sarmatism , it was inspired by ancient Sarmatian , Scythian , Dacian and late ancient Roman armour.