Search results
Results from the WOW.Com Content Network
Direct projection of 3-sphere into 3D space and covered with surface grid, showing structure as stack of 3D spheres (2-spheres) In mathematics, a hypersphere or 3-sphere is a 4-dimensional analogue of a sphere, and is the 3-dimensional n-sphere. In 4-dimensional Euclidean space, it is the set of points equidistant from a fixed central point.
Technically, Hopf found a many-to-one continuous function (or "map") from the 3-sphere onto the 2-sphere such that each distinct point of the 2-sphere is mapped from a distinct great circle of the 3-sphere . [1] Thus the 3-sphere is composed of fibers, where each fiber is a circle — one for each point of the 2-sphere.
In geometry, a point group in three dimensions is an isometry group in three dimensions that leaves the origin fixed, or correspondingly, an isometry group of a sphere.It is a subgroup of the orthogonal group O(3), the group of all isometries that leave the origin fixed, or correspondingly, the group of orthogonal matrices.
The Poincaré homology sphere (also known as Poincaré dodecahedral space) is a particular example of a homology sphere. Being a spherical 3-manifold, it is the only homology 3-sphere (besides the 3-sphere itself) with a finite fundamental group. Its fundamental group is known as the binary icosahedral group and has order 120.
In mathematics, an n-sphere or hypersphere is an -dimensional generalization of the -dimensional circle and -dimensional sphere to any non-negative integer . The circle is considered 1-dimensional, and the sphere 2-dimensional, because the surfaces themselves are 1- and 2-dimensional respectively, not because they ...
A perspective projection of a sphere onto two dimensions. A sphere in 3-space (also called a 2-sphere because it is a 2-dimensional object) consists of the set of all points in 3-space at a fixed distance r from a central point P. The solid enclosed by the sphere is called a ball (or, more precisely a 3-ball). The volume of the ball is given by
The sphere packing problem is the three-dimensional version of a class of ball-packing problems in arbitrary dimensions. In two dimensions, the equivalent problem is packing circles on a plane. In one dimension it is packing line segments into a linear universe. [10]
In the extrinsic 3-dimensional picture, a great circle is the intersection of the sphere with any plane through the center. In the intrinsic approach, a great circle is a geodesic; a shortest path between any two of its points provided they are close enough. Or, in the (also intrinsic) axiomatic approach analogous to Euclid's axioms of plane ...