enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. List of open-source software for mathematics - Wikipedia

    en.wikipedia.org/wiki/List_of_open-source...

    SageMath is designed partially as a free alternative to the general-purpose mathematics products Maple and MATLAB. It can be downloaded or used through a web site. SageMath comprises a variety of other free packages, with a common interface and language. SageMath is developed in Python.

  3. Midpoint circle algorithm - Wikipedia

    en.wikipedia.org/wiki/Midpoint_circle_algorithm

    A circle of radius 23 drawn by the Bresenham algorithm. In computer graphics, the midpoint circle algorithm is an algorithm used to determine the points needed for rasterizing a circle. It is a generalization of Bresenham's line algorithm. The algorithm can be further generalized to conic sections. [1] [2] [3]

  4. List of formulae involving π - Wikipedia

    en.wikipedia.org/wiki/List_of_formulae_involving_π

    where C is the circumference of a circle, d is the diameter, and r is the radius. More generally, = where L and w are, respectively, the perimeter and the width of any curve of constant width. = where A is the area of a circle. More generally, =

  5. Gauss circle problem - Wikipedia

    en.wikipedia.org/wiki/Gauss_circle_problem

    Gauss's circle problem asks how many points there are inside this circle of the form (,) where and are both integers. Since the equation of this circle is given in Cartesian coordinates by x 2 + y 2 = r 2 {\displaystyle x^{2}+y^{2}=r^{2}} , the question is equivalently asking how many pairs of integers m and n there are such that

  6. Formulas for generating Pythagorean triples - Wikipedia

    en.wikipedia.org/wiki/Formulas_for_generating...

    The largest circle (curvature k 4) may also be replaced by a smaller circle with positive curvature ( k 0 = 4pp′ − qq′). EXAMPLE: Using the area and four radii obtained above for primitive triple [44, 117, 125], we obtain the following integer solutions to Descartes' Equation: k 1 = 143, k 2 = 99, k 3 = 26, k 4 = (−18), and k 0 = 554.

  7. Viète's formula - Wikipedia

    en.wikipedia.org/wiki/Viète's_formula

    A sequence of regular polygons with numbers of sides equal to powers of two, inscribed in a circle. The ratios between areas or perimeters of consecutive polygons in the sequence give the terms of Viète's formula. Viète obtained his formula by comparing the areas of regular polygons with 2 n and 2 n + 1 sides inscribed in a circle.

  8. Here’s Exactly How Much Protein You Need To Build 1 ... - AOL

    www.aol.com/exactly-much-protein-build-1...

    On average, a beginner with these habits—strength training at least three times per week, eating about one gram of protein per pound of body weight, and maintaining an appropriate caloric ...

  9. Carlyle circle - Wikipedia

    en.wikipedia.org/wiki/Carlyle_circle

    The defining property of the Carlyle circle can be established thus: the equation of the circle having the line segment AB as diameter is x(x − s) + (y − 1)(y − p) = 0. The abscissas of the points where the circle intersects the x-axis are the roots of the equation (obtained by setting y = 0 in the equation of the circle)