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Visual Studio Code was first announced on April 29, 2015 by Microsoft at the 2015 Build conference. A preview build was released shortly thereafter. [13]On November 18, 2015, the project "Visual Studio Code — Open Source" (also known as "Code — OSS"), on which Visual Studio Code is based, was released under the open-source MIT License and made available on GitHub.
Microsoft Build Engine, or MSBuild, [2] [3] is a set of free and open-source build tools for managed code under the Common Language Infrastructure as well as native C and C++ code. It was first released in 2003 and was a part of .NET Framework. MSBuild is included with Visual Studio, but can also be run independently through MSBuild's command ...
Code::Blocks — A free cross-platform C, C++ and Fortran IDE with a front end for gdb. CodeLite — An open source, cross platform C/C++ IDE which have front end for gdb, the next version of CodeLite (v6.0) will also include a front end to the LLDB (debugger) Eclipse C/C++ Development Tools (CDT) [2] — includes visual debugging tools based ...
Mingw-w64 is a free and open-source suite of development tools that generate Portable Executable (PE) binaries for Microsoft Windows. It was forked in 2005–2010 from MinGW (Minimalist GNU for Windows).
Program database (PDB) is a file format (developed by Microsoft) for storing debugging information about a program (or, commonly, program modules such as a DLL or EXE).PDB files commonly have a .pdb extension.
It is free and open-source software, and can be implemented with Python Tools for Visual Studio, which is a free and open-source extension for Microsoft's Visual Studio IDE. [ 2 ] [ 3 ] IronPython is written entirely in C# , although some of its code is automatically generated by a code generator written in Python.
A debug menu or debug mode is a user interface implemented in a computer program that allows the user to view and/or manipulate the program's internal state for the purpose of debugging. Some games format their debug menu as an in-game location, referred to as a debug room (distinct from the developer's room type of Easter egg).
Used by Microsoft's C++ debugging runtime library and many DOS environments to mark uninitialized stack memory. CC is the opcode of the INT 3 debug breakpoint interrupt on x86 processors. [30] CDCDCDCD: Used by Microsoft's C/C++ debug malloc() function to mark uninitialized heap memory, usually returned from HeapAlloc() [26] 0D15EA5E