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Vortex adds accurate physical motion and interactions to objects in visual-simulation applications for operator training, mission planning, product concept validation, heavy machinery and robotics design and testing, haptics devices, immersive and virtual reality (VR) environments. [1] The Vortex Studio content creation platform and the C++ SDK ...
OSVR has requested help with creating Android Daydream VR Plugin. [5] The open source software platform allows virtual reality developers to detect, configure and operate virtual reality devices across a wide range of operating systems. It is provided under the Apache 2.0 license. Since August 2018, the electrical hardware source files are ...
OpenVR SDK was released to the public on 30 April 2015 by Valve, for developers to develop SteamVR games and software. It provides support for the HTC Vive Developer Edition, including the SteamVR controller and Lighthouse.
VRChat is also capable of running in "desktop mode" without a VR headset, which is controlled using either a mouse and keyboard, gamepad, or touchscreen device. Some limitations exist in desktop mode, such as the inability to freely move an avatar's limbs, [ 6 ] or perform interactions that require more than one hand.
The official OpenFX SDK (BSD license) contain sample plugins, programmed using the standard C API, or a C++ wrapper. openfx-arena is a set of visual effects plugins, mainly based on ImageMagick. openfx-io is a set of plugins for reading or writing image and video files (using OpenImageIO and FFmpeg), and for color management (using OpenColorIO).
A virtual reality game or VR game is a video game played on virtual reality (VR) hardware. Most VR games are based on player immersion, typically through a head-mounted display unit or headset with stereoscopic displays and one or more controllers.
QuickTime VR (also known as QTVR) is an image file format developed by Apple Inc. for QuickTime, and discontinued along with QuickTime 7. It allows the creation and viewing of VR photography , photographically captured panoramas , and the viewing of objects photographed from multiple angles.
The Vortex lattice method, (VLM), is a numerical method used in computational fluid dynamics, mainly in the early stages of aircraft design and in aerodynamic education at university level. The VLM models the lifting surfaces, such as a wing , of an aircraft as an infinitely thin sheet of discrete vortices to compute lift and induced drag .