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  2. Mighty Math - Wikipedia

    en.wikipedia.org/wiki/Mighty_Math

    Astro Algebra and Cosmic Geometry are designed for 5th till 9th graders and teaches advanced topics. [1] The games were all developed under Harcourt's strategy . [ 2 ] In response to the series growing popularity, Edmark launched a website called the "Mighty Math Club" in November.

  3. FASTT Math - Wikipedia

    en.wikipedia.org/wiki/FASTT_Math

    The study was conducted at two different primary schools, at the first school a fourth grade class was selected to use FASTT Math while the fifth and sixth grade classes stood as control groups, while the second school its fourth grade class was selected to be the control group while the fifth and sixth grade classes were selected to use FASTT ...

  4. DreamBox Learning - Wikipedia

    en.wikipedia.org/wiki/DreamBox_Learning

    DreamBox Learning Math teaches students grades K-8 various mathematical subjects, such as addition, subtraction, multiplication, division, fractions, geometry, and algebra. The program utilizes an algorithm to determine if the user is able to understand certain lessons.

  5. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    If a positional numeral system is used, a natural way of multiplying numbers is taught in schools as long multiplication, sometimes called grade-school multiplication, sometimes called the Standard Algorithm: multiply the multiplicand by each digit of the multiplier and then add up all the properly shifted results.

  6. Calculator Applications (UIL) - Wikipedia

    en.wikipedia.org/wiki/Calculator_Applications_(UIL)

    The top three individuals and the top team (determined based on the scores of the top three individuals) will advance to the next round. In addition, within each region, the highest-scoring second place team from all district competitions advances as the "wild card" to regional competition (provided the team has four members), and within the state, the highest-scoring second place team from ...

  7. Mathletics (educational software) - Wikipedia

    en.wikipedia.org/wiki/Mathletics_(educational...

    Mathletics was established as a Personal Learning Environment (PLE) application in 2005 by 3P Learning, catering for Australian schools. The website is structured to facilitate an engagement with students from K-12 educational level, and offers various visual resources in their interactive and online Web 2.0 appropriation of the Australian Curriculum.

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