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  2. Real image - Wikipedia

    en.wikipedia.org/wiki/Real_image

    A real image is the collection of focus points actually made by converging/diverging rays, while a virtual image is the collection of focus points made by extensions of diverging or converging rays. In other words, a real image is an image which is located in the plane of convergence for the light rays that originate from a given object.

  3. scikit-image - Wikipedia

    en.wikipedia.org/wiki/Scikit-image

    scikit-image (formerly scikits.image) is an open-source image processing library for the Python programming language. [2] It includes algorithms for segmentation , geometric transformations, color space manipulation, analysis, filtering, morphology, feature detection , and more. [ 3 ]

  4. VPython - Wikipedia

    en.wikipedia.org/wiki/VPython

    VPython is Open Source, and a part of the Python Library, combining the Python programming language with a 3D graphics module called Visual.. This library application allows users to create 3D objects, such as spheres and cones, and then display these objects in an app window.

  5. Reality–virtuality continuum - Wikipedia

    en.wikipedia.org/wiki/Reality–virtuality_continuum

    The reality–virtuality continuum therefore encompasses all possible variations and compositions of real and virtual objects. It has been described as a concept in new media and computer science. The concept was first introduced by Paul Milgram. [1] The area between the two extremes, where both the real and the virtual are mixed, is called ...

  6. Image rectification - Wikipedia

    en.wikipedia.org/wiki/Image_rectification

    A camera (red) rotates about the blue axis by 5° to 90° (green), as the images are rectified by projection to the virtual image plane (blue). The virtual plane must be parallel to the stereo baseline (orange) and for visualization is located in the center of rotation. In this case, rectification is achieved by a virtual rotation of the red ...

  7. Virtual image - Wikipedia

    en.wikipedia.org/wiki/Virtual_image

    The magnification of the virtual image formed by the plane mirror is 1. Top: The formation of a virtual image using a diverging lens. Bottom: The formation of a virtual image using a convex mirror. In both diagrams, f is the focal point, O is the object, and I is the virtual image, shown in grey. Solid blue lines indicate (real) light rays and ...

  8. Visual programming language - Wikipedia

    en.wikipedia.org/wiki/Visual_programming_language

    A simple custom block in the Snap! visual programming language, which is based on Scratch, calculating the sum of all numbers with values between a and b. In computing, a visual programming language (visual programming system, VPL, or, VPS), also known as diagrammatic programming, [1] [2] graphical programming or block coding, is a programming language that lets users create programs by ...

  9. Feature (computer vision) - Wikipedia

    en.wikipedia.org/wiki/Feature_(computer_vision)

    Features may be specific structures in the image such as points, edges or objects. Features may also be the result of a general neighborhood operation or feature detection applied to the image. Other examples of features are related to motion in image sequences, or to shapes defined in terms of curves or boundaries between different image regions.