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Sid Meier's Civilization III is the third installment of the Sid Meier's Civilization turn-based strategy video game series. It was released in 2001, and followed by Civilization IV . Unlike the original game, Civilization III was not designed by Sid Meier , but by Jeff Briggs , a game designer , and Soren Johnson , a game programmer .
A few mods become very popular and convert themselves into distinct games, with the rights getting bought and turning into an official modification, or in some cases a stand-alone title that does not require the original game to play. Technical and social skills are needed to create a mod. [3] A group of mod developers may join to form a "mod ...
Video games often allow players to influence their balance by offering a choice of "difficulty levels". [32] These affect how challenging the game is to play, and usually run on a general scale of "easy", "medium", and "hard". Sometimes, the difficulty is set once for the entirety of a game, while in other games it can be changed freely at any ...
The levels in Spelunky are procedurally generated by rearranging premade tiles of geometry into a level with an entrance, exit, a solvable path between the two, and obstacles to that path. [2] Other games procedurally generate other aspects of gameplay, such as the weapons in Borderlands which have randomized stats and configurations. [3]
Civilization III: Play the World is the first expansion pack for Civilization III, released in October 2002. Play the World added more civilizations, a new multiplayer feature, new Wonders of the World , new units and new game modes, including: elimination, regicide , and capture the flag .
Level design or environment design, [7] is a discipline of game development involving the making of video game levels—locales, stages or missions. [8] [9] [10] This is commonly done using a level editor, a game development software designed for building levels; however, some games feature built-in level editing tools.
Civilization III: Conquests is the second and final expansion pack for the video game Civilization III (2001), first released in 2003. Like the first expansion pack, Play the World , it added eight more playable civilizations, introduced new gameplay concepts, and added two new types of government.
Sid Meier's Alpha Centauri is a 4X video game, considered a spiritual sequel to the Civilization series.Set in a science fiction depiction of the 22nd century, the game begins as seven competing ideological factions land on the planet Chiron ("Planet") in the Alpha Centauri star system.