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  2. Anti-facial recognition mask - Wikipedia

    en.wikipedia.org/wiki/Anti-facial_recognition_mask

    One issue with using an asymmetrical mask is it can attract attention for the odd appearance. CNN said, "The resulting disguises look like amorphous, colorful blobs". [3] People have also utilized "anti-facial-recognition face paint" to fool the technology. [6] A mask can also be created with less technology, by using only a face mask and ...

  3. Eigenface - Wikipedia

    en.wikipedia.org/wiki/Eigenface

    An eigenface (/ ˈ aɪ ɡ ən-/ EYE-gən-) is the name given to a set of eigenvectors when used in the computer vision problem of human face recognition. [1] The approach of using eigenfaces for recognition was developed by Sirovich and Kirby and used by Matthew Turk and Alex Pentland in face classification.

  4. Human image synthesis - Wikipedia

    en.wikipedia.org/wiki/Human_image_synthesis

    The 3D model was a simple wire-frame model and he applied the Gouraud shader he is most known for to produce the first known representation of human-likeness on computer. [ 3 ] [ 4 ] The 1972 short film A Computer Animated Hand by Edwin Catmull and Fred Parke was the first time that computer-generated imagery was used in film to simulate moving ...

  5. Kismet (robot) - Wikipedia

    en.wikipedia.org/wiki/Kismet_(robot)

    Kismet is a robot head which was made in the 1990s at Massachusetts Institute of Technology by Dr. Cynthia Breazeal as an experiment in affective computing; a machine that can recognize and simulate emotions. The name Kismet comes from a Turkish word meaning "fate" or sometimes "luck". [1]

  6. Facial recognition system - Wikipedia

    en.wikipedia.org/wiki/Facial_recognition_system

    Facial recognition software at a US airport Automatic ticket gate with face recognition system in Osaka Metro Morinomiya Station. A facial recognition system [1] is a technology potentially capable of matching a human face from a digital image or a video frame against a database of faces.

  7. MakeHuman - Wikipedia

    en.wikipedia.org/wiki/MakeHuman

    The aim of the project is to develop an application capable of modeling a wide variety of human forms in the full range of natural poses from a single, universal mesh. For this purpose, the design of a 3D humanoid mesh that can readily be parametrically manipulated to represent anatomical characteristics has been pursued, the mesh includes a ...

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  9. Biomimetic architecture - Wikipedia

    en.wikipedia.org/wiki/Biomimetic_architecture

    Biomimetic architecture is a branch of the new science of biomimicry defined and popularized by Janine Benyus in her 1997 book (Biomimicry: Innovation Inspired by Nature). ). Biomimicry (bios - life and mimesis - imitate) refers to innovations inspired by nature as one which studies nature and then imitates or takes inspiration from its designs and processes to solve human problem

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