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Dynamic frequency scaling (also known as CPU throttling) is a power management technique in computer architecture whereby the frequency of a microprocessor can be automatically adjusted "on the fly" depending on the actual needs, to conserve power and reduce the amount of heat generated by the chip.
An instruction set architecture (ISA) is an abstract model of a computer, also referred to as computer architecture.A realization of an ISA is called an implementation.An ISA permits multiple implementations that may vary in performance, physical size, and monetary cost (among other things); because the ISA serves as the interface between software and hardware.
In the domain of central processing unit (CPU) design, hazards are problems with the instruction pipeline in CPU microarchitectures when the next instruction cannot execute in the following clock cycle, [1] and can potentially lead to incorrect computation results. Three common types of hazards are data hazards, structural hazards, and control ...
Running a processor at high clock speeds allows for better performance. However, when the same processor is run at a lower frequency (speed), it generates less heat and consumes less power. In many cases, the core voltage can also be reduced, further reducing power consumption and heat generation. By using SpeedStep, users can select the ...
In computer science, an instruction set architecture (ISA) is an abstract model that generally defines how software controls the CPU in a computer or a family of computers. [1] A device or program that executes instructions described by that ISA, such as a central processing unit (CPU), is called an implementation of that ISA.
Out-of-order execution, branch prediction, Harvard architecture: AMD K8: 2003 64-bit, integrated memory controller, 16 byte instruction prefetching AMD K10: 2007 Superscalar, out-of-order execution, 32-way set associative L3 victim cache, 32-byte instruction prefetching: ARM7TDMI (-S) 2001 3 ARM7EJ-S: 2001 5 ARM810 5
In computer architecture, cycles per instruction (aka clock cycles per instruction, clocks per instruction, or CPI) is one aspect of a processor's performance: the average number of clock cycles per instruction for a program or program fragment. [1] It is the multiplicative inverse of instructions per cycle.
The useful work that can be done with any computer depends on many factors besides the processor speed. These factors include the instruction set architecture, the processor's microarchitecture, and the computer system organization (such as the design of the disk storage system and the capabilities and performance of other attached devices), the efficiency of the operating system, and the high ...