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  2. Curvilinear perspective - Wikipedia

    en.wikipedia.org/wiki/Curvilinear_perspective

    Curvilinear barrel distortion Curvilinear pincushion distortion. Curvilinear perspective, also five-point perspective, is a graphical projection used to draw 3D objects on 2D surfaces, for which (straight) lines on the 3D object are projected to curves on the 2D surface that are typically not straight (hence the qualifier "curvilinear" [citation needed]).

  3. Fisheye lens - Wikipedia

    en.wikipedia.org/wiki/Fisheye_lens

    In a circular fisheye lens, the image circle is inscribed in the film or sensor area; in a diagonal ("full-frame") fisheye lens, the image circle is circumscribed around the film or sensor area. This implies that using a fisheye lens for a different format than it was intended for is easy (as opposed to a rectilinear lens), and may change its ...

  4. Rectilinear lens - Wikipedia

    en.wikipedia.org/wiki/Rectilinear_lens

    At particularly wide angles, however, the rectilinear perspective will cause objects to appear increasingly stretched and enlarged as they near the edge of the frame. These types of lenses are often used to create forced perspective effects. The most famous example is the Rapid Rectilinear Lens developed by John Henry Dallmeyer in 1866. It ...

  5. Stereographic projection - Wikipedia

    en.wikipedia.org/wiki/Stereographic_projection

    Some fisheye lenses use a stereographic projection to capture a wide-angle view. [26] Compared to more traditional fisheye lenses which use an equal-area projection, areas close to the edge retain their shape, and straight lines are less curved. However, stereographic fisheye lenses are typically more expensive to manufacture. [27]

  6. Ultra wide angle lens - Wikipedia

    en.wikipedia.org/wiki/Ultra_wide_angle_lens

    For example, a "diagonal fish eye" would have a viewing angle of at least 180 degrees within the diagonals of the frame. A "circular fisheye" would represent the image in the form of a circle. Rectilinear ultra-wide angle lenses are used in photography and cinematography sometimes to achieve three-dimensional perspective distortion instead of ...

  7. Distortion (optics) - Wikipedia

    en.wikipedia.org/wiki/Distortion_(optics)

    In geometric optics, distortion is a deviation from rectilinear projection; a projection in which straight lines in a scene remain straight in an image.It is a form of optical aberration that may be distinguished from other aberrations such as spherical aberration, coma, chromatic aberration, field curvature, and astigmatism in a sense that these impact the image sharpness without changing an ...

  8. Multiview orthographic projection - Wikipedia

    en.wikipedia.org/wiki/Multiview_orthographic...

    Comparison of several types of graphical projection, including elevation and plan views. To render each such picture, a ray of sight (also called a projection line, projection ray or line of sight) towards the object is chosen, which determines on the object various points of interest (for instance, the points that are visible when looking at the object along the ray of sight); those points of ...

  9. Quake engine - Wikipedia

    en.wikipedia.org/wiki/Quake_engine

    Fisheye Quake - Custom Quake engine with fisheye distortion by the author of PanQuake. [22] Blinky - Fork of the fisheye view along with the TyrQuake software renderer. [23] [24] Engoo (Derivative of WinQuake) - Graphically enhanced software renderer based port. [25] Fruitz of Dojo - Source port aimed at Mac OS X. [26] [27] [28]