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The Roland SC-55's CM-32P and MT-32 emulation is based on using preset sounds of the actual devices without utilizing programmable memory or actual device synthesis techniques. [1] This results in poor emulation for software titles relying on custom programmable MT-32 sounds as demonstrated by the introduction of the Sierra On-Line game Space ...
With SC-55, SC-88 and SC-88 Pro compatible instrument mappings. Most of the instrument samples are from the SC-55. [28] VSC-MP1 2001 GM GS GM2: 16 128 902 26 With SC-55, SC-88 and SC-88 Pro compatible instrument mappings. Most of the instrument samples are from the SC-55. A multipack containing the standalone MIDI synthesizer, a DXi plugin and ...
The GS extensions were first introduced and implemented on Roland Sound Canvas series modules, starting with the Roland SC-55 in 1991. The first model supported 317 instruments, 16 simultaneous melodic voices, 8 percussion voices and a compatibility mode for Roland MT-32 (although it only emulated it and lacked programmability of original MT-32) and gained explosive popularity.
Roland CM-32LN: Sound module for the NEC PC-98 series notebook computers, featuring a special connector for direct connection to the computer's 110-pin expansion port. Released in Japan only. Roland CM-500: A combination of the CM-32LN with the Roland GS-compatible Roland CM-300, the "computer music" version of the Roland SC-55. Released around ...
The Roland SC-7 General MIDI Sound Module is a stand-alone MIDI synthesizer module by Roland Corporation. It was released in 1992. It was released in 1992. It supports the General MIDI System and can also be used as a MIDI interface for a computer.
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Multiple burn victims were also reported “walking toward a nearby restaurant” at about 9 p.m., according to Scott. The number of victims and the extent of their injuries were not immediately ...
Roland also made sound cards in the late 1980s such as the MT-32 [3] and LAPC-I. Roland cards sold for hundreds of dollars. Many games, such as Silpheed and Police Quest II, had music written for their cards. The cards were often poor at sound effects such as laughs, but for music were by far the best sound cards available until the mid-nineties.