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  2. Instructions per second - Wikipedia

    en.wikipedia.org/wiki/Instructions_per_second

    Processor / System Dhrystone MIPS or MIPS, and frequency D instructions per clock cycle D instructions per clock cycle per core Year Source LINKS-1 Computer Graphics System (257-processor) 642.5 MIPS at 10 MHz: 2.5: 0.25: 1982 [98] Sega System 16 (4-processor) 16.33 MIPS at 10 MHz: 4.083: 1.020: 1985 [99] Namco System 21 (10-processor) 73.927 ...

  3. SpeedStep - Wikipedia

    en.wikipedia.org/wiki/SpeedStep

    This allows the processor to meet the instantaneous performance needs of the operation being performed, while minimizing power draw and heat generation. EIST (SpeedStep III) was introduced in several Prescott 6 series in the first quarter of 2005, namely the Pentium 4 660. [1] Intel Speed Shift Technology (SST) was introduced in Intel Skylake ...

  4. Cycles per instruction - Wikipedia

    en.wikipedia.org/wiki/Cycles_per_instruction

    In computer architecture, cycles per instruction (aka clock cycles per instruction, clocks per instruction, or CPI) is one aspect of a processor's performance: the average number of clock cycles per instruction for a program or program fragment. [1] It is the multiplicative inverse of instructions per cycle.

  5. Instructions per cycle - Wikipedia

    en.wikipedia.org/wiki/Instructions_per_cycle

    The useful work that can be done with any computer depends on many factors besides the processor speed. These factors include the instruction set architecture, the processor's microarchitecture, and the computer system organization (such as the design of the disk storage system and the capabilities and performance of other attached devices), the efficiency of the operating system, and the high ...

  6. x86 instruction listings - Wikipedia

    en.wikipedia.org/wiki/X86_instruction_listings

    In early processors, the TSC was a cycle counter, incrementing by 1 for each clock cycle (which could cause its rate to vary on processors that could change clock speed at runtime) – in later processors, it increments at a fixed rate that doesn't necessarily match the CPU clock speed. [m] Usually 3 [n] Intel Pentium, AMD K5, Cyrix 6x86MX ...

  7. Computer performance - Wikipedia

    en.wikipedia.org/wiki/Computer_performance

    A CPU designer is often required to implement a particular instruction set, and so cannot change N. Sometimes a designer focuses on improving performance by making significant improvements in f (with techniques such as deeper pipelines and faster caches), while (hopefully) not sacrificing too much C—leading to a speed-demon CPU design.

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  9. Computer performance by orders of magnitude - Wikipedia

    en.wikipedia.org/wiki/Computer_performance_by...

    17.17×10 15: IBM Sequoia's LINPACK performance, June 2013 [10] 20×10 15: roughly the hardware-equivalent of the human brain according to Ray Kurzweil. Published in his 1999 book: The Age of Spiritual Machines: When Computers Exceed Human Intelligence [11] 33.86×10 15: Tianhe-2's LINPACK performance, June 2013 [10]